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Myth War Online: First Impressions @ Eurogamer

by Inauro, 2006-06-13 08:08:00
Eurogamer takes a look at Myth War Online and shares some first impressions of this rather different MMO offering.
Myth War is something else. Not like Eve Online, Second Life or A Tale In The Desert, in that they're a complete step outside what everyone else is doing, but very much an attempt to find its own place in the shelves. Spending a few hours running around its currently running Beta, both as a fresh new character and a level-50 pre-prepared character, we managed to gather a few first impressions of how it works.

Firstly, there's the whole aesthetic look. For those who've been missing the days of bitmaps, rather than using polygons Mythwar prefers to use an isometric sprite-based characters which gives an atmosphere not unlike Baldur's Gate or Diablo II (will Blizzard not stay out of a preview for at least a paragraph? This is getting silly). The character designs have a certain degree of eastern-flavour, weighted towards the more realistic end of the spectrum - though we have hyperactive icons released in the chat window to provide a little more life.
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Source: Eurogamer

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