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Online Worlds Roundtable #12, Parts 2-4 @ RPG Vault

by Dhruin, 2006-09-08 22:56:00
RPG Vault has kicked up Parts 2, 3 and 4 of their latest MMORPG Roundtable discussion in quick succession. The subject remains the complexity of MMOGs and here's a clip from the latest, with Jeff Butler from Sigil Games explaining why complexity isn't all bad:
In asking the question "Are online worlds too complex?", the assumption is made that complexity is a negative thing. In that context, I would say online worlds are in fact compelling and entertaining because of complexity - much of which the player never directly sees. As engaging shared interactive entertainment, the right amount of complexity is key to the enjoyment of gameplay.

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