Project Haven - October Dev Update
Code Three Fifty One shares an update of their development, news and an FAQ. Thanks @henriquejr!
October Development Report
Hey Steel Dragons!
At the end of August we debuted our Gamescom 2021 trailer, and since that time, we’ve been hard at work on not only refining the game, but also looking closely at many of the common issues you’ve encountered.
Before we get onto those, we thought we’d point out a few things that have been happening since Gamescom.
A Little Bit Of Our Development Process
First up, we’ve continued trickling out some small videos showcasing our development process.
You might have missed a couple of the last from “Camera Control” that lets you use the middle-mouse button for far more flexibility.
loading...We also showcased “Floor Visibility Control” to manually toggle between visible floors, along with more UI Updates. A few days ago we released “Continue Move”, a long anticipated feature to continue your movement after a mercenary stops, if they detect a new enemy midway, allowing you to re-evaluate your strategy.
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Information about
Project HavenSP/MP: Single + MP
Setting: Modern
Genre: Strategy-RPG
Platform: PC
Release: In development