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Satellite Reign - Hands-On @ RPS

by Couchpotato, 2014-10-15 04:42:45

Rock, Paper, Shotgun's Jim Rossignol posted his thoughts on the Alpha version of Satellite Reign that was released to certain backers of the game.

All this leads me to that anxiety: there’s so much that could go wrong. There are serious limitations that the tech faces with the amount of stuff the game is throwing into this huge city, including the all-important crowds on the street. Then there’s the overall flow and balance of the game. It’s a precarious piece of design that will demand serious balancing care to be the game it needs to be. I’m not saying it’s likely to go wrong… just that it looks and feels fantastic so early, that it must now NOT GO WRONG. Do you understand?

Ultimately, of course, this is just an early build. I can’t call it a Kickstarter success story just yet, but just maybe… Yeah. AI behaviour is way off being what you’d want to play a full game with, and lots of the systems – like persuasion of citizens – remain to be implemented. It is the first iteration of what will doubtless still be a long and murky road. That it shines so brightly now, however, is a reason to be genuinely excited.

Information about

Satellite Reign

SP/MP: Single-player
Setting: Sci-Fi
Genre: Strategy-RPG
Platform: PC
Release: Released


Details