Seven - Review @ Twinfinite
Twinfinite has reviewed Seven: The Days Long Gone:
Seven: The Days Long Gone Review
SEVEN: THE DAYS LONG GONE ON PC
On paper, Seven: The Days Long Gone sounds brilliant. An open-world free-roaming RPG stealth game played from an isometric perspective, its post-apocalyptic setting, emphasis on Thief-like stealth mechanics, and a plethora of side quests sound like a recipe for success. Unfortunately, in practice, it never quite fulfills that potential.
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Seven’s narrative is certainly its main draw and rescues the often woeful gameplay. The lackluster stealth and bland combat are big issues, as is the frustrating world design. Too often, Seven feels like it’s actively trying to make me stop playing the game – and I really did want to stop. If you’re someone with a lot of patience, you may be able to push your way through Seven’s main campaign and enjoy it to an extent. If not, you may want to avoid this one.
Score: 2/5 – Poor
Pros
- Good world-building with a lot of lore to dig into.
- Fun and tense hacking system.
Cons
- Confusing world design that is a chore to navigate.
- Poor A.I.
- Combat can mostly be ignored – apart from a couple of boss battles, which aren’t fun.
Information about
SevenSP/MP: Single-player
Setting: Post-Apoc
Genre: Action-RPG
Platform: PC
Release: Released