Your donations keep RPGWatch running!
Box Art

Shadowrun: Hong Kong - Development Update

by Couchpotato, 2015-02-10 01:29:02

Mitch Gitelman talks about the development of Shadowrun: Hong Kong in the next kickstarter update. The game has made $879,199 with seven days left. 

For those new to the project, I’m the Game Director on Shadowrun: Hong Kong. I did a bunch of writing and plotting on Dragonfall and before that, I produced and did the bulk of the writing on Shadowrun Returns. I’m also the co-founder and Studio Manager of Harebrained Schemes.

Awhile back, I gave you a “peek behind the curtain” of the stages a game goes through from Concept to Release. Today, I thought it would be cool to give you a quick look at what’s going on in each area of the project so you can see where we are in the process.

As I mentioned previously, the transition from Pre-Production to Production is always tricky. Before the Kickstarter, we were in hardcore planning mode - writing design docs, prototyping new tech and magic, creating lists of stuff to make, that kind of thing. Now, a couple of folks are still in planning mode, but most of the team has started cranking on the game. I imagine there are producers out there who prefer things "neater", but in my experience, doing the right thing is more important than doing things right. You don’t ship a great process. You ship a great game.

Information about

Shadowrun: Hong Kong

SP/MP: Single-player
Setting: Technofantasy
Genre: RPG
Platform: PC
Release: Released


Details