Spiderweb Software - Jeff Vogel on the OGL Debacle
Indie RPG developer Jeff Vogel has shared his thoughts on the Dungeons & Dragons debacle over on his blog.
What have we learned?
The Open Gaming License was a Good Thing. Once.
When I first heard of the Open Gaming License, I couldn't believe something so cool could exist. (Apparently, it couldn't.)
It's a great idea, because it's good for everyone.
It helped WotC by turning the rules for D&D into the default thing everyone learns. It makes D&D into Windows 10. It created many independent developers who make content to make D&D more fun and interesting. I can't say this is why D&D shot up in popularity over the last few years, but it sure didn't hurt.
It was great for game creators who had a great idea but didn't want to do all the grinding work of designing and testing their own ruleset. I mean, I can do this because it's my full-time gig and I enjoy it and am decent at it. However, this isn't in the skill set of a lot of smart people.
(The license has also been used to make computer games. The legality of this has some questions, but the games in question, like this one, have not gotten super-sued.)
Finally, it's great for players because a lot of cool products have been made using this license over the years. Products that don't require learning a ton of new rules to enjoy them. A healthy industry with easy to access games is good for all of us.
Anyway, that's all gone now lol.