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S.T.A.L.K.E.R.: Call of Pripyat - Review Mini-Roundup

by Dhruin, 2010-02-04 19:29:34

Here's a handful of Call of Pripyat reviews, courtesy of Blue's.

...and a sample from GameSpot:

And what environs they are. Shacks dot the grassy landscapes, cracks open in the earth's crust, and the famed Pripyat Ferris wheel looms beyond a barbed-wire fence. Storms rage across the skies, and frightening radioactive emissions spread across The Zone, threatening the small pockets of human life that populate it. You encounter groups of bandits fending off mutant attacks or huddled around a fire, camped near a radioactive anomaly. This is a tense, unpredictable, and sometimes scary place where the next step could invite danger or bring respite. You get some forewarning of some attacks, such as the frenzied barking of mutated dogs before a pack of them descend upon you. But other times, the darkness hides a shocking surprise, like a new enemy to the series called the burer. These misshapen dwarves are like mutant poltergeists, flinging objects at you and even telekinetically yanking your weapon out of your hands. A sinister encounter with one of these creatures in the center of Pripyat near the end of the game is one of several nail-biting highlights.


Source: Blues News

Information about

S.T.A.L.K.E.R.: CoP

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released


Details