
STASIS - Kickstarter Postmortem
Christopher Bischoff has taken his time to write a Kickstarter postmortem for his funded adventure game STASIS.
When Nic and I decided to take on Kickstarter we wanted to run the smoothest and best campaign possible. Now, while the road certainly wasn’t without its bumps and bruises, I think that the campaign for STASIS went remarkable well.
Below are a few thoughts and things to consider when setting up your own campaign. Some are obvious, and others are things that we only realized once we were neck deep into our campaign.
After 33 days we managed to hit our $140,000 goal.
For an unknown developer on an unknown license hitting that magic $100,000 mark was an incredible feeling, but an exhausting experience! It was a month of extreme highs and lows, but I wouldn’t have changed anything about how we ran our campaign.
I wish anyone looking at going this route a lot of luck! Buy extra coffee…you are going to need it!
Information about
Kickstarter GamesSP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development