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Survivalist - Repairing & Taking Over Buildings

by Couchpotato, 2015-04-08 00:51:59

The latest update on Steam for Survivalist has information on a few changes in the next Beta patch that allows you to repair, and take over vacant buildings.

I noticed quite a few people were wanting to set up bases in different parts of the map, so I decided to make that a bit easier by adding the ability to take over buildings (such as houses and restaurants) that don't belong to another community. This is now available in the publicbeta branch.

It's been a pretty common feature request ever since I released the game. I was never quite sure how to implement it as I always felt there needed to be a 'cost' to it - you shouldn't just be able to click on every house you see and take it over (apart from being a bit silly, it would cause some problems for the AI).

In the end I decided that taking over a building means you have to board up the windows, which requires wood. So get some Wood Planks, go up to the building, equip the Toolbox, and press the Alternate Action button and the character will get to work boarding up the windows.

Repairing is another feature that gets requested from time to time so I've taken the opportunity to implement that in a similar way, using the same code, except it removes the damage scorch marks instead of boarding up the windows

Information about

Survivalist

SP/MP: Single + MP
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released


Details