Tabula Rasa - Interview @ NY Times
The New York Times catches up with Richard Garriott to discuss Tabula Rasa.
“I’ve been doing medieval fantasy for 25 years in a row, and it was just time to do something new,” Mr. Garriott, in his customary uniform of denim shirt, jeans, white tube socks and sneakers, said here at the offices of NCsoft, the South Korean company publishing the game. “The first element we wanted to focus on was fast-paced tactical combat. No. 2 was creating a dynamic battlefield where the player feels there is action going on around them all the time. And third was creating a story line that includes ethical parables and problems.”
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