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Telepath: tactics - October Update

by Myrthos, 2012-10-18 12:30:54

Sinister's Design october update for Telepath Tactics is available on their website discussing art, character anaimation, security issues, interface changes and the manual.

The biggest change, however, was in the removal of the individual character “Done” button. Basically, it was vestigial–I had put in mostly because it appears in pretty much every other tactical RPG, and therefore it had to be useful. Right?

As it turns out: no. Unlike most other tactical RPGs (and I include previous Telepath games in that statement), Telepath Tactics lets you swap back and forth between characters as much as you want, revisiting characters you’ve moved previously and moving them again/attacking/rotating/etc. There’s rarely any reason to ever hit “Done,” and thereby permanently foreclose your ability to return to a character later in the turn. It could theoretically be useful for keeping track of the characters you could no longer do anything useful with, but from what I’ve seen of people actually playing the game, mostly all the “Done” button did was massively screw players who clicked on it by accident. So it’s gone–simple as that.

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