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The Escapist - D&D Fourth Edition Article

by Magerette, 2007-09-18 17:06:56

The Escapist  has an editorial up on Wizards of the Coast's latest edition of the D&D ruleset, promulgating the idea that its web tie-in component is about WotC's desire to capitolise on the popularity of MMORPGs:

 So why change the rules now? What does WotC hope to gain with this newest revision? This is nothing less than a grab for mainstream acceptance. Revisions for the new edition are supposed to "support the way the game is actually played," rather than forcing a style of play onto players. People will be able to run games online, on a "virtual tabletop." Even beyond the d20 and digital realms, with projects like Gleemax (a social-networking site targeting tabletop gamers) and a focus on organized play, all signs point to WotC aiming very high with its ambitions.


Source: GameBanshee

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