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Two Worlds - Interview @ IGN

by Dhruin, 2007-03-28 23:44:34

IGN UK has interviewed Two World's producer Alexandra Constandache - here's a bit on the controversial "MMO" mode and an Oblivion mention just for good measure:

IGN: We interviewed Pete Hines from Bethesda and he said that The Elder Scrolls IV: Oblivion didn't have an MMO element because it would spoil the single-player game. Presumably, you'd disagree with Hines' comment that "if you want an MMO buy an MMO, don't buy an RPG with an online mode tacked on"?

Alexandra Constandache:
I don't think that the inclusion of an MMO element spoils the story mode at all. They have almost no impact on each other whatsoever. In creating Two Worlds we wanted to make an immersive single-player campaign and give players the opportunity to play together online. Our solution to this was to create two separate gameplay modes. The single player game will be just that: a solo experience within the world - meeting NPCs and discovering the true destiny of your character. While the multiplayer offers players a wide range of races to choose from, plus new and different campaigns.

The story mode gives MMO players a reason to experience Two Worlds for its story as well as opening the world of MMO gaming to more traditional players. Everything that we're working on is for the benefit of the players and replay value will be almost limitless with an MMO element added into the game.

Information about

Two Worlds

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC, Xbox 360
Release: Released


Details