CI Games - All News
Saturday - December 20, 2014
CI Games - Physical-Digital Turning Point
Lords of the Fallen studio head Marek Tyminski talked with gamesindustry.biz, and shares his opinion on how digital distribution is changing the way his company makes games.
CI Games CEO Marek Tyminski says digital distribution is changing the way his company does business. Speaking with GamesIndustry.biz last week, Tyminski talked about embracing the advantages of selling games digitally after a rocky release for what he called CI Games' first AAA title, the action-RPG Lords of the Fallen.
When the Xbox One and PlayStation 4 editions of the game passed the platform-holders' certification checks on the first attempt, CI Games figured it was well-positioned for a smooth launch. However, the variable hardware configurations of the PC platform posed a greater than anticipated problem, and the game launched with significant stability issues.
"We got slapped in the face after the launch of the game," Tyminski said.
Saturday - November 15, 2014
CI Games - More Games in Development
Polygon shares information that CI Games has two more games under development due to Lords of the Fallen being successful. Here is the new information.
For CI Games, formerly City Interactive, Lords of the Fallen is more than just a successful foray into the big budget, AAA space. CEO Marek Tyminski says that it’s a sign of the company’s vision for the future.
"I think we proved with Lords of the Fallen that our production formula works well," Tyminski told Polygon in a recent interview. "It’s not about how many people you have internally. It’s about the quality of that talent."
Tyminski says that CI Games was blessed with an exceptional talent in Tomasz Gop, the executive producer on Lords of the Fallen, who came to work on the project in 2011 after spending time as the senior producer on the first two games in the Witcher franchise. Along with a small team of around 10 CI employees, Tyminski says that Gop was integral in working with their German partners at Deck13 Interactive to get the game out in time for this holiday season.
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