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Level 1

Blessing  (SPPR101)

BLESSING
Range: 180 feet
Duration: 30 seconds
Speed: 1
Area of Effect: 50 feet cube
Saving Throw: None
A boon to one's companions, granting them strength when they are in need.
Bless grants +1 to hit and +1 to saves to all friendly creatures that are in a 50 feet radius from the casting point.

Value: 100

 

Cure Light Wounds  (SPPR102)

CURE LIGHT WOUNDS
Range: 0
Duration: Permanent / Instant
Speed: 1
Area of Effect: Creature touched
Saving Throw: None
This spell seals minor wounds on a target.
The caster can cast the spell on anyone within touch range, in a 30 ft. area. Cure Light Wounds heals a target for 8 hit points of damage. The creature's restored hit points cannot exceed its maximum hit points.

Value: 100

 

Curse  (SPPR103)

CURSE
Range: 180 feet
Duration: 30 seconds
Speed: 1
Area of Effect: 50 feet radius
Saving Throw: None
A bane to one's enemies, weakening them.
The opposite of Bless, Curse grants all enemy targets in a 50-ft. radius, -1 to Attacks and -1 to their saving throws for 30 seconds.

Value: 100

 

Detect Evil  (SPPR104)

DETECT EVIL
Range: 0
Duration: 50 seconds + 25 seconds / level (maximum of 5 minutes)
Speed: 1
Area of Effect: Caster
Saving Throw: None
This spell detects evil intent, revealing the inner nature of the target.
When cast, this spell detects any evil emanations from creatures within range for 50 seconds + 25 seconds / level of the caster.

Value: 100

 

Halo of Lesser Revelation  (SPPR105)

HALO OF LESSER REVELATION
Range: 240 feet
Duration: 20 seconds per level
Speed: 1
Area of Effect: 10 sq. ft. per level within a 40 ft. radius
Saving Throw: None
Lines a priest's enemies with a halo of light, making them easier to see and be hit.
When cast, the player characters selects any target point within range to center the spell on. From there, a glowing, vibrant green glow emits from the center and grows out to a 40 foot radius. All hostile creatures will be surrounded by a glow for the duration of the spell, which bestows a +2 penalty to Armor Class to all affected creature(s). There is no Saving Throw for this spell. This spell can also cause a glow around invisible creatures.

Value: 100

 

Protection from Evil  (SPPR106)

PROTECTION FROM EVIL
Range: 0
Duration: 10 seconds per level
Speed: 1
Area of Effect: 1 creature
Saving Throw: None
This spell surrounds the caster with a circle of protection that helps protect him against attacks by those with evil intent.
This spell bestows protection from evil creatures through a magical barrier that surrounds the recipient of the spell. It gives a -2 penalty to attack rolls by evil creatures and bestows a +2 bonus to all saving throws that are caused by such evil attacks for a duration of 10 seconds / level of the caster.

Value: 100

 

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Items & Spells
- Armor & Dresswear
    - Armor
    - Bracelets
    - Earrings
    - Rings
    - Tattoos
- Weapons
    - Axes
    - Bolts and Crossbow
    - Clubs and Maces
    - Daggers
    - Edged Weapons
    - Hammers
    - Hand Weapons
    - Teeth
    - Wands
- Priest Spells
    - *Level 1
    - Level 2
    - Level 3
    - Level 4
    - Level 5
    - Level 6
- Mage Spells
    - Level 1
    - Level 2
    - Level 3
    - Level 4
    - Level 5
    - Level 6
    - Level 7
    - Level 8
    - Level 9
- Other stuff
    - Eyes
    - Keys
    - Lenses
    - Magic
    - Miscelaneous
    - Scrolls (Letters)
- Abilities
    - Innate abilities

Information about

Planescape: Torment

Developer: Black Isle

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: Over 60 hours
Voice-acting: Partially voiced

Regions & platforms
North America
· Platform: PC
· Released: 1999-12-10
· Publisher: Interplay

More information