Dexterity
The dexterity parameter is used to as an indication
for the reflexes and the hand-eye coordination of a person. For
a thief, dexterity is essential and is used to influence all the
thieving abilities. Also the dexterity parameter makes a person
harder to hit.
Who should use it ?
The thieving skills all benefit from a better dexterity.
So for a thief this is an essential parameter.
The dexterity parameter also increases the armor class of someone
(which makes them harder to hit). Because there is almost no armor
to be found in Torment this is basically an essential parameter
for any class.
The Nameless One
At the end of the page the table is given that indicates what the effect is of increasing the dexterity parameter. From this table you can see that adjustment to the armor class start at level 15. The missile attack adjustment is useless for the Nameless One. When the nameless One is a thief then a second table is supplied giving the adjustment applied to the thieving skills.
The Nameless One starts out with a value of 9 for
the dexterity parameter. independent of the class I think that
you should increase this value to at least 15. You still have
the possibility to increase this even further in the game.
The Tables
The following table lists the modifications that are applied to one's abilities given a certain dexterity.
Dexterity
|
Missile Attack Adj.
|
Armor class Adj.
|
9
|
0
|
0
|
10
|
0
|
0
|
11
|
0
|
0
|
12
|
0
|
0
|
13
|
0
|
0
|
14
|
0
|
0
|
15
|
0
|
-1
|
16
|
+1
|
-2
|
17
|
+2
|
-3
|
18
|
+2
|
-4
|
19
|
+3
|
-4
|
20
|
+3
|
-4
|
21
|
+4
|
-5
|
22
|
+4
|
-5
|
23
|
+4
|
-5
|
24
|
+5
|
-6
|
25
|
+5
|
-6
|
Dexterity
|
Pickpocket
|
Open locks
|
Traps |
Stealth
|
9
|
-15
|
0
|
-10
|
-20
|
10
|
-10
|
-10
|
-10
|
-15
|
11
|
-5
|
-5
|
-5
|
-10
|
12
|
0
|
0
|
0
|
-5
|
13
|
0
|
0
|
0
|
0
|
14
|
0
|
0
|
0
|
0
|
15
|
0
|
0
|
0
|
0
|
16
|
0
|
+5
|
0
|
0
|
17
|
+5
|
+10
|
0
|
+5
|
18
|
+10
|
+15
|
+5
|
+10
|
19
|
+15
|
+20
|
+10
|
+15
|
20
|
+20
|
+25
|
+15
|
+18
|
21
|
+25
|
+30
|
+20
|
+20
|
22
|
+30
|
+35
|
+25
|
+23
|
23
|
+35
|
+40
|
+30
|
+25
|
24
|
+40
|
+45
|
+35
|
+30
|
25
|
+45
|
+50
|
+40
|
+35
|

Creating a character
- Character creation
- Classes
- Fighter
- Thief
- Mage
- Priest
- Characteristics
- Strength
- *Dexterity
- Constitution
- Charisma
- Intelligence
- Wisdom
Information about
Planescape: TormentDeveloper: Black Isle
SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: Over 60 hours
Voice-acting: Partially voiced
Regions & platforms
North America
· Platform: PC
· Released: 1999-12-10
· Publisher: Interplay
More information