First Floor
A BIG skeleton (AR0201)
By the time I reached the first floor I got
tired of the dustmen and started killing them. If you did so too
then on entering the first floor a zombie will attack you. Kill
him, he has a book of tome an ash. If you're not the killing kind
then get it from him in another way. Then walk around until you
meet a giant skeleton, fight him and you will probably die, but
that's ok. You're dead and get the experience of being raised
on the same cold slab as before. So go back again and find out
that wonder of all wonders, nobody attacks you anymore. Isn't
dying just great!
Falling apart
Go to a giant skeleton (there are four of them)
and examine it and it's armour. Study the symbols on them and
study the runes. Compare the runes with the ones found in the
book of Tome and Ash. Consult it to see how they can be broken,
Mar the runes correctly and the skeleton will collapse, which
gives you 800XP and a part of the magical breastplate. There are
four of them, so you can repeat this.
Deionarra
In the NW you'll find Deionarra, ask her about
yourself and her. Be
friendly to her, it gave me 1000XP and the ability to raise party
members from death. Then ask her a way out, the correct way in
asking will give you 500 XP. She will tell you about the portal
to which you need a key to get through and you already know what
the key is to this portal. For now we do not go through the portal
yet, but go to the great hall in the south.
Soego
Dress up like a dustman (you got the robes from
one of them when you killed dustmen) and go talk to Soego. When
he starts to smell you be honest to him, it gives you 500 XP and
he opens the gate for you.
The tomb
There are two exits now, the one through the
gate and the portal Deionarra and the disguised zombie
talked about. It will both take you out of the mortuary. There
are however some extra items going through the portal. When doing
so then go to the NW at the right side of where you found Deionarra.
A portal will open, go through it and enter the Tomb (AR
0206) There is not a lot to do here but to pick up the money
and the note. Then read the note and exit to the left.

Walkthrough
- The Mortuary
- Second Floor
- Third Floor
- *First Floor
- The Hive
- Northeast Hive
- Ragpicker's Square
- Northeast Hive
- Southwest Hive
- Southeast Hive
- Alley
- The Catacombs
- Trash Warrens
- Weeping Stone
- Dead Nations
- Drowned Nation
- The Tomb
- More Catacombs
- Pharod & Annah
- The Hive Again
- Joining Dustman
- Tenement of Thugs
- Lingering Thugs
- The Wards
- Lower Ward, pt1
- Lower Ward, pt2
- The Great Foundry
- Clerk's Ward
- Civic Festhall
- Ignus
- Solving Quests
- Mazes
- Player's Maze
- Modron's Maze
- Ravel's Maze
- Curst
- Curst
- Curst Underground
- The Prison
- Outlands
- Outlands
- Baator
- Carceri
- Curst Gone
- Carceri
- Fortress
- Mortuary
- Fortress Entrance
- Trial and Maze
- Fortress Roof
Information about
Planescape: TormentDeveloper: Black Isle
SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: Over 60 hours
Voice-acting: Partially voiced
Regions & platforms
North America
· Platform: PC
· Released: 1999-12-10
· Publisher: Interplay
More information