Northeast Hive
Hold the thief! (AR0100)
In the northern part you meet Fleece who seems
to be lost and is looking for his aunt Marguerite, close to the
mortuary. You do not know here so you leave here alone. When you
finish the conversation he steals something from you. When you
want to be a thief, get some training here and let him steal something
again.Otherwise do with him what you want.
Porphyron
You also meet Porphyron, who is covered with
all kind of lines over his body, ask him about it but do not offend
him. He will tell you that a necklace was stolen from him. He
is a warrior but has taken a vow of non-violence. The thieves
are three men that can be found outside of the Smouldering corpse
bar in the Southeast Hive and one of them is wearing red.
One ear
In the centre of the area there is the Flophouse
(AR0305).
Inside is Arlo, ask him to rest here and he tells you about Nestor
who is scaring the customers away. He would like you to get rid
of him and offers you that you can stay at his place for free
always. Go to Nestor who appears to be a babbling idiot. Try to
find out why he is not leaving, it appears that somebody from
who he bit his ear off stole a fork from him. He holds that ear
in his hand and shouts to it. Leave the flophouse and locate One-Ear
to the NW near the entrance to Ragpicker's square. He tells you
that a man that he once robbed haunts him. Offer him that you
can make it stop. Be careful what you tell him, because one wrong
word and he attacks you. If you play it clever he gives you the
fork (200XP). Bring the fork back to Nesto and he will leave and
give you the ear. Attached to the ear you see some earrings that
increase the hide in shadows ability, which can be used by a thief.
Talk to Arlo about Nestor who has gone now (500XP).
One of the hive dwellers in the flophouse seems to know you and
gives you 100 copper for something you did in the past.
The box of Mar
Outside the flophouse you'll meet Mar he has
a box for you and asks you to bring it to Ku'atraa in the SE part
of the Hive. Once you've taken the box he runs away. So now you're
stuck with the box. You can open it and find out there is a creature
inside, that you can kill. My advice is not to do that because
the reward for delivering the box is far greater.
This wraps it up for this area so let's go to the south and enter
the next area.

Walkthrough
- The Mortuary
- Second Floor
- Third Floor
- First Floor
- The Hive
- Northeast Hive
- Ragpicker's Square
- *Northeast Hive
- Southwest Hive
- Southeast Hive
- Alley
- The Catacombs
- Trash Warrens
- Weeping Stone
- Dead Nations
- Drowned Nation
- The Tomb
- More Catacombs
- Pharod & Annah
- The Hive Again
- Joining Dustman
- Tenement of Thugs
- Lingering Thugs
- The Wards
- Lower Ward, pt1
- Lower Ward, pt2
- The Great Foundry
- Clerk's Ward
- Civic Festhall
- Ignus
- Solving Quests
- Mazes
- Player's Maze
- Modron's Maze
- Ravel's Maze
- Curst
- Curst
- Curst Underground
- The Prison
- Outlands
- Outlands
- Baator
- Carceri
- Curst Gone
- Carceri
- Fortress
- Mortuary
- Fortress Entrance
- Trial and Maze
- Fortress Roof
Information about
Planescape: TormentDeveloper: Black Isle
SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: Over 60 hours
Voice-acting: Partially voiced
Regions & platforms
North America
· Platform: PC
· Released: 1999-12-10
· Publisher: Interplay
More information