Alley
Let's kill William (AR0301)
At the entrance of the alley there are some
Darkalley Shiv's. They ask for a passage fee, for the moment be
careful and pay up. The Shiv's leave you alone now and you can
progress through the alley. After a while you meet the Razor Angels
and their leader named Krystall. Talk to her and she offers free
passage for always if you kill the leader of the Darkalley Shiv's;
Rotten William. Accept the offer for now and see what you want
to do later.
No, kill Blackrose
At the north there is Blackrose, he asks you
to kill Krystall and Rotten William. He is a real bad guy and
telling him you don't accept will make him attack you. But not
accepting is a good option, so make sure you have plenty of healing
potion when you confront him.
Kill Krystall?
Now go to the Southeast and meet more Darkalley
Shiv's and Rotten William. He makes you an offer to kill Krystall
for a mere 300. Yust accept that too. The Darkalley Shiv's leave
you alone now for the moment, which offers you the possibility
to explore the area.
The burned building
There is a burned building close to William
(AR3012),
which you can investigate. Inside there are some mages in training
and somebody named Rauk. He tells you that he is in trouble, because
he forgot three rings from his tent; a brown, shiny and yellow
one, which stands for bronze silver and gold. Why not be friendly
and offer him to collect them. So exit the building and go directly
to the tent across the entrance (AR3007).
In it you find a bronze ring. Inside another tent to the east
you see a woman who appears to be looking for something, when
you ask her she immediately leaves. This is where you find the
silver ring.
Getting Sigil angry
Now exit the tent and face a ruined cathedral
(AR3006D).
Look for the entry to it, which might require some searching.
Inside the ruined cathedral you meet Aola, a priest of Aoskar,
the keeper of gateways. He tells you that he is the only one of
his disciples and that every new initiate never returns. Apparently
it has something to do with Sigil, who is not too happy with the
god he honours. You can accept to join him, which will annoy Sigil
and brings you to a maze later on.
Aola's box!
Talk to Aola about the box (1000XP). If you
listened carefully you should know by now that there is a gem
in the box. Because there is no other way to get it, you can kill
him or pickpocket it from him. This last option is only possible
when you are a thief or have Annah in your team, which will be
later so you can come back for the gem then. You need the gem
to solve the quest of Jarym.
Kill William
Now leave the cathedral and think about the
problem of Krystall and Rotten William. Remember that they are
enemies and when they face each other they will start a fight
and try to kill the other one. You can lure the Shiv's into following
you and bring them to the Razor Angels. They will engage into
a battle. Now you can repeat this until most of them are killed.
I decided to let Krystall live,
so I killed William. She rewards you with 1500XP each for Blackrose
and William and gives you a hefty sum of money. In the tent close
by you find the golden ring.
A killer Lim-Lim
Now head back to the burned building and give
the rings to Rauk. He immediately gives them to the mages, which
start to perform some magic. An animal appears, which is named
a Lim-Lim and it directly starts killing the mages. Well that
means it's collecting time and you can gather all the items from
the mages. Say goodbye to the Lim-Lim and Rauk and head west to
the SE Hive.
Getting mazed
When you joined Aoskar then Sigil appears to
you and she will cast you into a maze.
You will be alone there and Morte will wait for your return. If
you didn't join then you still have the opportunity to get to
the maze at a later stage.
Cleaning up
This seems to be about it for now. So it's time to investigate Pharod. But first give the necklace back to Porphiron in the NW Hive. Tell him the truth about how you acquired it (1000XP). Porphiron can also teach you some fighting skills if you're a fighter or transform you back into a fighter if you are a mage or a thief. While you are here let's pay Mar a visit, he is hiding but when you follow the dead Lim-Lims you will find him. Let him tell you why he gave you the box (1250XP). Now go to the Ragpicker's square and locate Nodd and tell him about his sister (750XP), also give him the pouch. Then go to Jarym (the mage in the hut in the southern part of the area) and give him the gem (500XP). There is an archway that will lead to a portal, which appears if you have some junk. The portal leads to the other side of the archway. Once you've gone through the portal go to the door at the left, which takes you to the Trash Warrens.

Walkthrough
- The Mortuary
- Second Floor
- Third Floor
- First Floor
- The Hive
- Northeast Hive
- Ragpicker's Square
- Northeast Hive
- Southwest Hive
- Southeast Hive
- *Alley
- The Catacombs
- Trash Warrens
- Weeping Stone
- Dead Nations
- Drowned Nation
- The Tomb
- More Catacombs
- Pharod & Annah
- The Hive Again
- Joining Dustman
- Tenement of Thugs
- Lingering Thugs
- The Wards
- Lower Ward, pt1
- Lower Ward, pt2
- The Great Foundry
- Clerk's Ward
- Civic Festhall
- Ignus
- Solving Quests
- Mazes
- Player's Maze
- Modron's Maze
- Ravel's Maze
- Curst
- Curst
- Curst Underground
- The Prison
- Outlands
- Outlands
- Baator
- Carceri
- Curst Gone
- Carceri
- Fortress
- Mortuary
- Fortress Entrance
- Trial and Maze
- Fortress Roof
Information about
Planescape: TormentDeveloper: Black Isle
SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: Over 60 hours
Voice-acting: Partially voiced
Regions & platforms
North America
· Platform: PC
· Released: 1999-12-10
· Publisher: Interplay
More information