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Augment Damage (Passive) Through magical methods you gain the insight and knowledge of master warriors and do more damage to your opponents. |
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Level 1 |
Every succesful hit gains a 1+2 bonus in damage. Required level is 1. |
Level 2 |
Every succesful hit gains a 2+4 bonus in damage. Required level is 7. |
Level 3 |
Every succesful hit gains a 4+6 bonus in damage. Required level is 13. |
Level 4 |
Every succesful hit gains a 8+8 bonus in damage. Required level is 19. |
Level 5 |
Every succesful hit gains a 10+10 bonus in damage. Required level is 25. |
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Repair Allows you to repair your weapons and armor. To repair an item, make the skill your active skill, and right click. Your mouse cursor is going to change into a small anvil and hammer. Now left click on the item you want to repair. Right clicking again will cancel the reparation. |
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Level 1 |
Repair items up to 60 percent of their original shape Required level is 1. Magic cost is 1. |
Level 2 |
Repair items up to 70 percent of their original shape. Required level is 7. Magic cost is 4. |
Level 3 |
Repair items up to 80 percent of their original shape. Required level is 13. Magic cost is 7. |
Level 4 |
Repair items up to 90 percent of their original shape. Required level is 19. Magic cost is 10. |
Level 5 |
Repair items up to 100 percent of their original shape. Required level is 25. Magic cost is 13. |
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Stun (Passive) This magical attack crushes the wind from the lungs of your enemy temporarily preventing them from attacking you. |
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Level 1 |
5 percent chance that enemies attack recovery is penalised by 10. Enemies with spiritual resistance over 10 cannot be stunned. Required level is 3. |
Level 2 |
10 percent chance that enemies attack recovery is penalised by 20. Enemies with spiritual resistance over 20 cannot be stunned. Required level is 7. |
Level 3 |
15 percent chance that enemies attack recovery is penalised by 30. Enemies with spiritual resistance over 30 cannot be stunned. Required level is 11. |
Level 4 |
20 percent chance that enemies attack recovery is penalised by 40. Enemies with spiritual resistance over 40 cannot be stunned. Required level is 15. |
Level 5 |
25 percent chance that enemies attack recovery is penalised by 50. Enemies with spiritual resistance over 50 cannot be stunned. Required level is 19. |
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Augment Defense (Passive) Your knowledge of self defense is enhanced, thereby reducing the damage sustained from your enemies. |
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Level 1 |
Armor gains a 10 percent boost. Required level is 5. |
Level 2 |
Armor gains a 20 percent boost. Required level is 11. |
Level 3 |
Armor gains a 30 percent boost. Required level is 17. |
Level 4 |
Armor gains a 40 percent boost. Required level is 23. |
Level 5 |
Armor gains a 50 percent boost. Required level is 29. |
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Poison Damage (Passive) This skill causes all your attacks to inflict additional poison damage. |
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Level 1 |
Attack inflicts 4+6 poison damage. 10 percent chance of inflicting poison damage per strike. Required level is 5. |
Level 2 |
Attack inflicts 8+10 poison damage. 15 percent chance of inflicting poison damage per strike. Required level is 11. |
Level 3 |
Attack inflicts 12+14 poison damage. 20 percent chance of inflicting poison damage per strike. Required level is 17. |
Level 4 |
Attack inflicts 16+18 poison damage. 25 percent chance of inflicting poison damage per strike. Required level is 23. |
Level 5 |
Attack inflicts 20+22 poison damage. 30 percent chance of inflicting poison damage per strike. Required level is 29. |
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Fire Damage (Passive) Adds the searing damage of fire to all your normal attacks. |
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Level 1 |
Attack inflicts 4+6 fire damage. 10 percent chance of inflicting fire damage when succesfully striking. Required level is 5. |
Level 2 |
Attack inflicts 8+10 fire damage. 15 percent chance of inflicting fire damage when succesfully striking. Required level is 11. |
Level 3 |
Attack inflicts 12+14 fire damage. 20 percent chance of inflicting fire damage when succesfully striking. Required level is 17. |
Level 4 |
Attack inflicts 16+18 fire damage. 25 percent chance of inflicting fire damage when succesfully striking. Required level is 23. |
Level 5 |
Attack inflicts 20+22 fire damage. 30 percent chance of inflicting fire damage when succesfully striking. Required level is 29. |
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Lightning Damage (Passive) The powerful force of the storms is added to your attacks |
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Level 1 |
Attack inflicts 4+6 lightning damage. 10 percent chance of doing lightning damage when hitting your enemy. Required level is 5. |
Level 2 |
Attack inflicts 8+10 lightning damage. 15 percent chance of doing lightning damage when hitting your enemy. Required level is 11. |
Level 3 |
Attack inflicts 12+14 lightning damage. 20 percent chance of doing lightning damage when hitting your enemy. Required level is 17. |
Level 4 |
Attack inflicts 16+18 lightning damage. 25 percent chance of doing lightning damage when hitting your enemy. Required level is 23. |
Level 5 |
Attack inflicts 20+22 lightning damage. 30 percent chance of doing lightning damage when hitting your enemy. Required level is 29. |
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Repel Damage (Passive) Some of the force behind your opponent's attack is sent back to them. |
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Level 1 |
Attackers suffer 5 percent of the damage they inflict. 5 percent chance that damage is reflected. Required level is 16.. |
Level 2 |
Attackers suffer 10 percent of the damage they inflict. 10 percent chance that damage is reflected. Required level is 22. |
Level 3 |
Attackers suffer 15 percent of the damage they inflict. 15 percent chance that damage is reflected. Required level is 28. |
Level 4 |
Attackers suffer 20 percent of the damage they inflict. 20 percent chance that damage is reflected. Required level is 24. |
Level 5 |
Attackers suffer 25 percent of the damage they inflict. 25 percent chance that damage is reflected. Required level is 40. |
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