even tho me and tigress do some gaming together, Ive found that we have far more fun when we do non-gaming things instead. Even tho we're both gamers, it just doesnt seem like us gaming together ever turns out being much fun. I think we got together ultimately because we were looking for some human companionship, not just another gamer to pass the time with. Or maybe it's that other stuff is far more fun???
and no I'm not talking about THAT "other stuff"! ='.'=
It's like we have our solitary worlds we go into when we game, and that's fine. I dont think she can understand the fun of cranking out 20 Vikings any more than i can the fun of making 20 leather pouches in an MMO. It's the equivalent of each of us watching "our show" on television or soemthing.
@Gothic - No disrespect meant to the epic Kings Bounty or HOMM titles, but they just werent fun for me after a while. I understand the allure, theyre just boring as hell to me. Disciples seems far more RPG, therefore more my style. I hire a crew of units, they stick with me and may level up. It's almost a party-based, tactical RPG sans the banter when it all shakes out, as opposed to the monotonous task of hiring and re-hiring hundreds of clone units constantly for another coma-inducing slow-motion battle. Maybe if I could keep my units from dying, I wouldnt be doing that so often…
and no I'm not talking about THAT "other stuff"! ='.'=
It's like we have our solitary worlds we go into when we game, and that's fine. I dont think she can understand the fun of cranking out 20 Vikings any more than i can the fun of making 20 leather pouches in an MMO. It's the equivalent of each of us watching "our show" on television or soemthing.
@Gothic - No disrespect meant to the epic Kings Bounty or HOMM titles, but they just werent fun for me after a while. I understand the allure, theyre just boring as hell to me. Disciples seems far more RPG, therefore more my style. I hire a crew of units, they stick with me and may level up. It's almost a party-based, tactical RPG sans the banter when it all shakes out, as opposed to the monotonous task of hiring and re-hiring hundreds of clone units constantly for another coma-inducing slow-motion battle. Maybe if I could keep my units from dying, I wouldnt be doing that so often…
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