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Wednesday - August 17, 2022
Tuesday - August 16, 2022
Monday - August 15, 2022
Sunday - August 14, 2022
Saturday - August 13, 2022
Friday - August 12, 2022
Thursday - August 11, 2022
Wednesday - August 10, 2022
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Picture Watch

Might & Magic Heroes VII
Box Art

Poll Watch

Do you prefer the light or dark style?
Light
53.57%

Dark
42.86%

I don't care
3.57%

Vote

Wednesday - August 17, 2022

Broken Roads - Gamescom Trailer

by Hiddenx, 22:31

Drop Bear Bytes announced a 2023 release for Broken Roads and shared their new Gamescon trailer. They also presented their publisher, Versus Evil:

Broken Roads - Official Gamescom Trailer

Broken Roads is an RPG that takes inspiration from the golden age of traditional computer role-playing and the great titles of the genre. You will experience an immersive, story-driven adventure that takes place in a post apocalyptic Australia.

Thanks Redglyph!

Broken Roads

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: In development

Details

Thymesia - Reviews

by Hiddenx, 16:23

The action RPG Thymnesia will be released tomorrow - here are some reviews:

CGMagazine - Score:  8.5/10
COGconnected - Score:  74/100
Cultured Vultures - Score:  7/10
Easy Allies - Score:  7/10
GamingBolt - Score:  8/10
GameByte - Score:  7.5/10
GameSpot - Score:  8/10
Hardcore Gamer - Score: 4/5
NME - Score:  3/5
Screen Rant - Score:  2/5
VG247 - Score:  3/5

Thymesia

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Soul Hackers 2 - Devil Summoning and Combat

by Hiddenx, 16:08

Take a crash course in Soul Hackers 2 battle mechanics:

Soul Hackers 2 — Devil Summoning and Combat | PS5, PS4, Xbox Series X|S, Xbox One, PC

Soul Hackers 2

SP/MP: Single-player
Setting: Cyberpunk
Genre: J-RPG
Platform: PC
Release: In development

Details

RPG General News - Some hidden Gems

by Hiddenx, 15:33

Tensor Gaming assembled a list of ten hidden RPG gems:

Top 10 RPG Games Hidden Gems on Steam - PC / Consoles

0:00 Intro
0:17 Orangeblood 
1:29 Tenderfoot Tactics 
2:09 Shadows of Adam 
2:55 Long Gone Days 
4:40 Eternal Radiance 
6:30 Heroine Anthem Zero 2: Scalescars Oath 
7:00 Heartbeat 
8:58 Game #3 
10:19 Game #2 
11:28 Game #1 

RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Earth's Shadow - Gameplay

by Hiddenx, 15:16

SplatterCatGaming checked out the Early Access game Earth's Shadow:

Earth's Shadow - Dark Sci Fi Deathworld Action RPG

Earth's Shadow

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: In development

Details

Roadwarden - Release Date: September 8

by Hiddenx, 09:58

Morale Anxiety Studio and Assemble Entertainment shared a new trailer for Roadwarden. The game will be released on September 8. A demo is available now on Steam:

Roadwarden gets Release date! - New Trailer and new Demo on Steam available now!

Roadwarden will be released September 8, 2022! - New Trailer and new Demo now available here on Steam!

Roadwarden, our illustrated text-based RPG by indie dev Moral Anxiety Studio is hitting the old dusty trail on September 8, 2022, coming to Steam with support on Windows PC, Mac, and Linux.

Today, Roadwarden’s release date announcement is accompanied by an all-new trailer and an official demo now available on Steam.

Roadwarden merges elements of high fantasy and medieval adventure and is punctuated by a distinct isometric pixel art style. Combining mechanics borrowed from RPGs, visual novels, and interactive fiction, Roadwarden tells the tale of an explorer hired by a powerful merchant guild, tasked with journeying to a mysterious peninsula to spread the guild’s influence. With over 40 hours of gameplay, dialogue choices that branch into hundreds of thousands of text lines, and progressively upgradable character abilities, Roadwarden is a truly epic and unique adventure experience where no two playthroughs are alike. 

[...]

Thanks Redgyph!

Roadwarden

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Tuesday - August 16, 2022

Sunday Gold - First Look @ TBL

by Hiddenx, 21:41

The Turn Based Lovers checked out Sunday Gold:

Sunday Gold: Prologue | Single-Player Point-and-click Turn-Based RPG | Gameplay First Look

Sunday Gold

SP/MP: Single-player
Setting: Sci-Fi
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Thymesia - Review @ Hardcore Gamer

by Hiddenx, 16:02

Hardcore Gamer reviewed the upcoming action RPG Thymnesia:

Review: Thymesia

Something something imitation is this and that — I’m sure you know how that fabled saying goes. And perhaps there’s a likely market — one with a sufficiently-sized community at its heart — to explain why we’re bound to see year after year of these kinds of games release, regardless of scale, style and most importantly, lasting substance. At a time where the very studio responsible for bringing us this template have gone and altered (maybe improved, if such is your view) said premise all over again. Love it or loathe it, the Soulslike sub-genre is here to stay. Yet for every platformer or RPG with a desolate attire, translucent form of narrative and emphasis on getting one-over that annoying road-block that’s put you down a dozen attempts prior, there will always be that burning question in the back of your mind: “OK, but what else is there?”

[...]

Closing Comments:

Even with these blemishes and moments where the admiration for what’s come before gets in the way of basic consistency and much-needed fluidity, OverBorder Studio have at least landed in a much better position with a foundation that’s challenging and entertainingly so. Indeed, Thymesia has no qualms with letting its inspirations show in blunt fashion, to the point OverBorder’s creation for a time feels like it’s all too worryingly becoming less its own unique take and more a greatest-hits compilation ready to implode in on itself at any moment. It would be easy to dismiss Thymesia as exactly this: references and call-backs but with none of the unifying vision — a slap-dash repackaging of the Souls series’ high’s in an attempt to see what sticks.
But perhaps the biggest surprise coming away is that against all odds this synergy of a literal decade-plus of ideas somehow manages to be as compelling as it is. And while Souls series veterans will get the most out of recognizing and respecting the impossibility of OverBorder’s approach here, Thymesia above all else still asks new, fresh and strategically-minded questions as to how to tackle the eventual onslaught. A rarity among this overly-saturated market. But it’s that small yet critical tweak to the formula, despite its familiarly-decrepit backdrop and far-from-grandiose stature alike that makes Thymesia one of the more memorable and mechanically-satisfying Soulslike’s of the bunch.

Score: 4/5

Thymesia

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Frail Hearts: Versicorae Domlion - Released

by Hiddenx, 15:56

The tactical RPG Frail Hearts: Versicorae Domlion has been released:

Frail Hearts: Versicorae Domlion

Frail Hearts: Versicorae Domlion is an old-school JRPG with a deep and mysterious storyline placed in a fictional dark city of Gris. Explore the story of four troubled souls and kill the abominations that threaten the existence of reality itself.

Experience the four individual stories of characters knee-deep in madness. Being completely different people, they have their own burdens to overcome in order to be able to see the greater picture and play their part in this tragedy. The gangster, the nun, scholar, and a bookworm: how could they be connected when they've never even met each other? Just pull one thread and watch the whole web come into action.

You will have to kill a lot of strange and terrible creatures in your way. They are here to consume you so there is not much of a choice really. The comfort of turn-based combat allows for a tactical approach: take your time, find the enemy's weakness and strike. Except you’ll never face the same enemy twice, so make sure to utilize all the abilities of your party members if you wish to prevail.

Frail Hearts: Versicorae Domlion

SP/MP: Single-player
Setting: Modern
Genre: Tactical RPG
Platform: PC
Release: Released

Details

Book of Travels - Update

by Hiddenx, 11:01

Might and Delight posted a little update explaining how the story and lore are presented to the player in Book of Travels:

The scribes are hard at work, chronicling the world of Braided Shore

Dear Traveller,

Today we wanted to talk about how our work looks in regards to the story of Book of Travels. We're thinking a lot about how we want to present the larger story of the game to the player, and how to expand it over time while still holding true to our original vision and design philosophies
about not wanting to hold the player's hand too tightly or spoon feed them.

When it comes to story in the world of Braided Shore, there is much to do. We are both looking to introduce more lore details to the world, and to expose the intrigue of the Prologue so that more players have the chance to find and play through it.

We’re introducing new lore both through item descriptions and, eventually, new encounters and events. We want the storytelling of Book of Travels to feel intuitive, and like something you unveil as you travel
. With every item in the game world telling you bits and pieces of information, we’re hoping to add another layer to your roleplaying and immersion.

[...]

We also want the world to feel alive, whether you’re wandering through the deep woods or bartering in a bustling town. Ensuring that interactions with NPCs feels worthwhile, and that the world highlights the quests and events available to you, is also a major focus of our current work.

When looking at the steam achievements, and talking to the community, we can tell that the main intrigue of the Prologue is incredibly hard to find, and that many players simply have not played through it. We want to expose this story to the player, and ensure that the way we tell the story is in line with how the game is played; what if there wasn’t a one singular path to the great city of Kasa? What if there was a way for Travellers to find many clues that point to the city, and the cause of its peculiar lockdown?

This autumn and winter, you can expect hundreds of new item descriptions in-game (our story team has already written over 15 000 words of new lore in the past two weeks), many new dialogues and small encounters, as well as a mystery that seems to permeate the lands of Braided Shore.

For a behind the scenes peek at what we’re up to, you can find our work on the Beta, where it will be featured alongside bug fixes, polish of features, and experiments with new gameplay mechanics.
We’re hoping that, from the very start of the game, you’ll feel the call of the open road, and that the stories you encounter along the way will not only entertain, but stay with you whenever you brew a soothing cup of tea, or when you walk past a grassy field and feel like you might spot omin hiding amongst the underbrush.

You'll hear more from us in the coming weeks. As always, we encourage you to sound off in the comments and on the forums about what you think of any new information we put out.

Until next time, Traveller. May your tea never grow cold...

Best wishes,
The Might and Delight team

Thanks Redlyph!

Book of Travels

SP/MP: Single + MP
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

1428: Shadows over Silesia - Release postponed to October 4

by Hiddenx, 10:57

KUBI Games postponed the release of 1428: Shadows over Silesia to October 4:

Announcement of new release date

1428: Shadows over Silesia will be released on 4th October

Hear ye, hear ye, brave adventurers! I bring important news from the battlefield.

This year has been a very busy one for me, but since January, thanks to the money from the crowdfunding campaign, I've been able to not only finish most of what I had planned, but also add a number of new ideas to the game. I'm well on my way. There are just a few small steps left to take to make it happen.

Unfortunately, due to extra content (such as the Farkle mini-game), blind accessibility, and the preparation of the physical edition, I've been delayed and need more time. I might have made the original release date of September 6, but I'm sure the game would have contained many bugs, imperfections and you simply wouldn't have enjoyed it as much as I would have liked. So I have a tough decision to make.

Release date postponed to October 4, 2022.

Some things are best not rushed. I want the game to come out in the best possible quality, and the extra few weeks will allow me to polish and fine-tune it. I believe you'll understand. As a small consolation I'm attaching some new screenshots. 

Thanks Redglyph!

1428: Shadows over Silesia

SP/MP: Single-player
Setting: Historical
Genre: RPG
Platform: PC
Release: In development

Details

Wantless - Interview @ RPG jeux video

by Hiddenx, 10:49

RPG jeux video interviewed developer Theo Maudet about the upcoming tactical RPG Wantless:

INTERVIEW – Drop Rate Studio’s Theo Maudet talks about Wantless

Back in May, we presented Wantless to you, a dystopian turn-based tactical RPG in which you face nightmares in the minds of tortured patients.

And since this production is French and since we like putting the spotlight on our own country’s developers, we tried to know more about this game, the people involved in Drop Rate Studio in charge of it, which seems to be as dark as it comes and which topic is new and innovative in the world of tactical RPGs.

Theo Maudet, studio developer and founder, kindly answered our questions with patience and good will.

RPG JV: Hello Theo Maudet. It’s a pleasure to be able to talk with you. First of all, could you introduce yourself? What is your role in Wantless?
I’m Theo Maudet, game designer and developer for Wantless, and founder of the studio creating it, Drop Rate Studio. I’ve studied videogame production management and have been working in the industry since 2016, principally as a producer.

RPG JV: How did the idea for the game appeared in your mind?
Theo Maudet: The gameplay concept actually came before the universe.

On one hand, I’ve always been fascinated by the characters’ growth potential and customization offered in action-RPGs and MMORPGs. I’m deeply attached to the perspective of forging a character after my preferences and “invent” it, and afterwards invest my time to develop it’s capacities to a point where they’d explode.

In the other, I love the turn-based gamefeel. They might be less spectacular than their real-time alter egos, but I like the experience based on preparation and planification they propose, more than reflexes and instincts. Their gameplay is often just, clear and particularly rewarding.

Even if counter-examples exist, we don’t often see these two aspects merged into one game, and they’re not exploited to their full potential. I think it’s partly because it’s rare to see a turn-based game where you only control one character, and that it’s harder to propose deep customization options and vast gameplay opportunities when you control multiple characters.

As for the universe, it’s objective is to propose things different from our inspirations and what we usually know, and to make you think. I wanted to talk about grief and anxieties coming from a silent world without wars or any other cataclysm, where the battles that remain are led into the people’s minds, where the enemies are our own limits, our own weaknesses.

RPG JV: Why the title ‘Wantless’? Why an English title? 
The game is developed en designed in English before all else, even though a French localization is planned. The game is not aimed at the French market, but more a worldwide one. 

In the game’s universe, your patients use the transposition method to get their desires extracted, which they see as unmet and frustrations. When pushed to extreme levels, the repetition of this process leaves them without any desire, any will, any want: Wantless!

[...] 

 

Wantless

SP/MP: Single-player
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Monday - August 15, 2022

Eiyuden Chronicle: Rising - Preview

by Hiddenx, 21:40

Dreamlord checked out Eiyuden Chronicle: Rising:

Eiyuden Chronicles Rising Review: The Townbuilding RPG

Eiyuden Chronicle: Rising

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Sunday - August 14, 2022

RPGWatch Feature - Knights of the Chalice II Review

by Hiddenx, 22:07

Forgottenlor reviewed Knights of the Chalice II.


Link to article

Knights of the Chalice II

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

General News - Project Relic Gameplay Trailer

by Silver, 11:27

@DSOGaming The new gameplay trailer for Dark Souls inspired Action RPG Project Relic.

...
As always, this trailer showcases a game that is in development, meaning that its visual style, graphics and levels may change. In other words, this trailer does not represent the quality of the final product.

We should also not forget that Project Cloud Games is a small team. Therefore, you should temper your expectations, and you should not expect a Dark Souls 3-quality game.

RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Star Ocean: The Divine Force - New Character Trailers

by Hiddenx, 07:23

Two new character introduction trailers for the J-RPG Star Ocean: The Divine Force have been released:

Character Introduction Trailer: Elena

Character Introduction Trailer: Albaird Bergholm

Star Ocean: The Divine Force

SP/MP: Single-player
Setting: Sci-Fi
Genre: J-RPG
Platform: PC
Release: In development

Details

Sunday Gold - Release Date: September 13

by Hiddenx, 07:13

The Sci-Fi Adventure RPG Sunday Gold will be released on September 13:

 Sunday Gold

Experience a unique hybrid of escape room style puzzles, turn-based combat, and RPG mechanics tied together with a dark and cinematic storyline.



Delve into the dark underbelly of near-future London
Once bustling and full of life, the city of London is in a dark and dismal state. Unemployment and homelessness are at an all-time high. Ethical boundaries are being stretched to their limit and corrupt billionaire, Kenny Hogan, is up to no good.

It’s up to ragtag band of criminals Frank, Sally, and Gavin, to put a wrench in Kenny Hogan’s plans and bring him to his knees. But this is no simple job and there’ll be a smattering of obstacles they’ll have to face along the way…

Lose yourself in a dark and dystopian story
Immerse yourself in a gritty and graphic world with a storyline narrated by fully voice-acted characters. Experience stunningly hand-drawn environments, 2D cinematics and comic book inspired sequences as well as cliff hangers that will keep you on your toes.

Puzzles that will get you scratching your noggin
Explore each room and solve a combination of observation, deduction, and inventory puzzles to progress on your mission. Hunt for clues, hack terminals, bust down a door (or two) and test your wits in mini game challenges unique to each “hero”.

Stylish turn-based combat inspired by comic books
Face off against your opponents in stylish and cinematic RPG style battles. Each team member possesses their own unique set of skills as well as their own strengths and weaknesses. Plan your moves strategically, master winning combos and kick your enemies to the curb.

Keep your composure and try not to sweat
Battle your own stress levels as well as enemies! Disturbing and pressured situations will wear down your characters’ composure causing them to act impulsively. Maintain your composure with consumables and leadership abilities. Lose your mind, lose the mission!

A modern twist on point-and-click games
Sunday Gold takes the traditional elements of a point-and-click game and mixes them with fierce RPG combat and a gritty storyline.

Sunday Gold

SP/MP: Single-player
Setting: Sci-Fi
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

RPG Crawler - RPG News Roundup

by Hiddenx, 07:01

Like every week the RPG Crawler sums up the computer and tabletop RPG news:

RPG News Roundup (8-13-2022)

RPG Crawler

Details

Thymesia - Plague Weapons

by Hiddenx, 07:00

Learn more about the plague weapons of the upcoming RPG Thymesia:

Thymesia Gameplay | Plague Weapons Explained

Thymesia

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Saturday - August 13, 2022

Genshin Impact - Version 3.0 Trailer

by Hiddenx, 14:08

A new trailer for version 3.0 / Sumeru has been released:

Version 3.0 "The Morn a Thousand Roses Brings" Trailer | Genshin Impact

Genshin Impact

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Hogwarts Legacy - Delayed Until February 2023

by Silver, 02:34

DSOGaming reports that Hogwarts Legacy has been delayed until February 2023.

And another one bites the dust. Warner Bros has just revealed that Hogwarts Legacy has been delayed until February 2023. Or to be more precise, the game will now release on February 10th.

Hogwarts Legacy is a third-person immersive, open-world action RPG, developed by Avalanche Software. In this game, players will experience a new story set at Hogwarts in the 1800s. Your character is a student who holds the key to an ancient secret that threatens to tear the wizarding world apart. Players will make allies, battle Dark wizards, and decide the fate of the wizarding world. Additionally, players will grow their magical abilities by mastering spells, brewing potions and taming fantastic beasts.

[...]

Hogwarts Legacy

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Jagged Alliance 3 - Showcase Trailer

by Silver, 02:30

The showcase trailer for Jagged Alliance 3.

 

They took our home, our dream, our president! It's time to take it all back! In Jagged Alliance 3, you hire a team of unique mercenaries to rescue the president of Grand Chien, who was kidnapped by a paramilitary force known as "The Legion". Engage in intense battles and spend your action points wisely in strategic, turn-based combat. Use the environment and the strength of your mercenaries to gain an advantage over your enemies. Loot and customize an arsenal of weaponry and get the most out of your special perks to win the battle against "The Legion". Jagged Alliance 3 is coming to PC.

Jagged Alliance 3

SP/MP: Single-player
Setting: Modern
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Non-RPG General News - Alone in the Dark Coming Back

by Silver, 01:19

Twisted Voxel reports on a leak, courtesy of a French retailer, of survival horror game Alone in the Dark which includes box art, screenshots, and a description.

The updated version of the survival horror classic brings a psychological horror experience featured in a Southern Gothic setting. According to the game’s description in the retailer listing, players will experience a story that is both memorable and sinister through the eyes of one of the two protagonists in this ode to the cult video game of the 1990s.

In Alone in the Dark, you’ll have the opportunity to explore various environments as Edward Carnby or Emily Hartwood, fend off monsters, solve puzzles, and learn the horrible truth about Derceto’s mansion. In the 1920s, Emily Hartwood’s uncle vanished in the heart of the American South. She searches for him in the Derceto mansion, a psychiatric facility where something prowls, with the assistance of private investigator Edward Carnby. According to the description, you will encounter strange occupiers, nightmare kingdoms, terrifying creatures, and work towards uncovering a malicious plot. The adventure that awaits you is at the junction of reality, mystery, and madness.

[...]

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Outcast 2 - A New Beginning - Legend of the Ulukaï (Part 1) Trailer

by Silver, 01:12

A video about the Ulukaï for Outcast 2 - A New Beginning.

They called him renegade, traitor, an outcast on two planets. Listen to Maar telling you the Legend of the Ulukaï for Outcast 2: A New Beginning.

Outcast 2 - A New Beginning is coming to PC, PlayStation 5 and Xbox Series X|S.

Outcast 2 - A New Beginning

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: In development

Details

Gothic Remake - Showcase Trailer

by Silver, 01:07

A new showcase trailer for Gothic Remake.

Before we can trust you, you'll first need to pass the TEST OF FAITH.

Can you handle that?

Prepare yourself for a visit in the Old Mine, a dangerous place full of vicious creatures. Descend to the bottom and find Ian - he's your man. Tell him that Diego sent you. If you come back alive with the supplies list, we can talk about you joining us.

That's all you need to know... for now.

Oh, and before you leave, ask Graham for a map. What are you waiting for? Get going!

Gothic 1 Remake is coming to PC, PlayStation 5 and Xbox Series X|S.

All footage captured in-engine.

Gothic Remake

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Friday - August 12, 2022

Unity Wars - Gameplay

by Hiddenx, 16:16

Here's a gameplay video of a free Strategy RPG called Unity Wars (the game is similar to the Vestaria series):

Unity Wars (SRPG Studio)

Unity Wars

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

The DioField Chronicle - Demo Impressions

by Hiddenx, 15:13

L.C checked out the demo of The DioField Chronicle:

Diofield Chronicle Demo Impressions - Strategy RPG For The New Age

The DioField Chronicle

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Sovereign Syndicate - First Impressions

by Hiddenx, 15:01

Guru Hoca checked out the Steampunk RPG Sovereign Syndicate:

Sovereign Syndicate | Game Review and First impressions (Victorian Steampunk RPG)

Sovereign Syndicate

SP/MP: Single-player
Setting: Steampunk
Genre: RPG
Platform: PC
Release: In development

Details

Frail Hearts: Versicorae Domlion - Release Date: August 16

by Hiddenx, 14:42

The tactical RPG Frail Hearts: Versicorae Domlion will be released on August 16:

Frail Hearts: Versicorae Domlion

Frail Hearts: Versicorae Domlion is an old-school JRPG with a deep and mysterious storyline placed in a fictional dark city of Gris. Explore the story of four troubled souls and kill the abominations that threaten the existence of reality itself.

Experience the four individual stories of characters knee-deep in madness. Being completely different people, they have their own burdens to overcome in order to be able to see the greater picture and play their part in this tragedy. The gangster, the nun, scholar, and a bookworm: how could they be connected when they've never even met each other? Just pull one thread and watch the whole web come into action.

You will have to kill a lot of strange and terrible creatures in your way. They are here to consume you so there is not much of a choice really. The comfort of turn-based combat allows for a tactical approach: take your time, find the enemy's weakness and strike. Except you’ll never face the same enemy twice, so make sure to utilize all the abilities of your party members if you wish to prevail.

Frail Hearts: Versicorae Domlion

SP/MP: Single-player
Setting: Modern
Genre: Tactical RPG
Platform: PC
Release: Released

Details

Thursday - August 11, 2022

Urban Strife - Development Update

by Hiddenx, 17:29

White Pond Games has posted a development update for Urban Strife:

Urban Strife - Midsummer 2022 Development Update

Under the scorching summer sun, the zombie horde is creeping closer and closer to your hard drive.

Layered Portraits
We know how important it is for the player to immerse into the game world and how much the portraits of your team and your avatar matter in this respect. So we’ve implemented a system of layers under the character blueprints that saves your choices in the shape of a portrait when you create your avatar’s 3d model, including sex, face type, skin color, haircut and choice of clothing with their respective colors. Of course the system can be expanded to regular NPC actors too (those you interact and have a dialogue with), allowing modders to create a lot of variations, using just one 3d body mesh and collection of easy-to-make 2D layers.

NPC Portraits Restyling
Since we were working on the immersion factor, we took a look at all the NPC actor portraits and upgraded them to more refined, hand-painted versions (initial heads were just renders of the 3d mesh). Now they will fit the story, their intended role and background and will be even more lovable (I mean just look how redneck cute Billy Bo is, don’t you want to take him home?).

Spawners v2 (continued)
We have talked about spawners a lot, we know. We are quite excited about this update because it is quite transformative for the gameplay. Today we’ll show you the smallest Prologue spawner in action (bus zombie herd). What you’re seeing is basically just one small wave of zombies, awakened from the pile of slumbering dead hidden in the bus. If you keep making a racket, more raise up until the spawner is destroyed (by fire) or emptied (herd total depends on the difficulty level and zone). If you played last year’s demo and felt the zombies were a walkover, this is another universe now. Approach even the smallest herd foolishly and you’ll get your team swimming in more “friends” than a stage diver at a rock concert.

New low level (craftable) weapons and ammo
The sawed off hunting shotgun with a 2 shot mechanism has been ready since the demo, but somehow didn’t make it into that build. In the new game prologue we’ve restructured both the loot found and the equipment of the early enemies. We’ve found this vintage hunting shotgun, in its sawed off version, to be a perfect starter weapon, together with the redneck crossbow and the nailgun. Since the scavengers you’re encountering don’t exactly have access to a weapons trader, you’ll find out they’ve resorted to crafting their own ammo, grandpa style, using packing paper or cardboard, gunpowder and some nails. You won’t hit a flying pigeon with this setup and from range those nails will go everywhere, but get up close and they’re suddenly a handful of deadly metal pieces spewed out of a shotgun.
Also this homemade recipe of nail shots will fill in the gap nicely until you get your shelter's ammo press working or access to a stable supply of “regular” munitions. Nails are everywhere, cardboard too, you just got to be a bit lucky scoring some gunpowder. You can laugh at uncle Jim Bob’s recipe, but when that zombie is in your face you’ll thank him!

New Animation Pipeline
Urban Strife development has had multiple artists contribute their work when it comes to character models and their animations. It's quite a challenge to standardize input when you’re working with freelancers and when you couple that with the fact that the game includes work done years ago, some with source files lost, making upgrades to the characters risked being an impossible task.
As we’re adding new talent to the team, we’ve found out that we don’t have a way to import our models into major 3d tools. For example, importing animations on 3DS Max Biped from incompatible skeletons proved to be a hair pulling experience. So we went and built our own pipeline for HumanIK in Maya and Character Studio in 3DS Max. This now allows us to import/export animations generated from multiple sources, for different skeletons. Also, we took the time and built ourselves a complete library of all idle animations (the start point for animations in general) for any future expansions and modding.
This entire experience taught us a lot, so the post-release modding SDK will come with a special pipeline for Blender, the free, open-source 3D creation suite. We assume most modders would rather use that, considering the price of the professional tools isn’t exactly cheap.

Animations Revamp
As we’ve mentioned, the new tools allowed us to add new animations to Urban Strife and revamp some of the old ones that feel clunky or unnatural. You can see a small example of the old rotation in crouch vs the new one. The animation revamp is not just eye candy (it’s a lot of that too) but also goes into quality of life improvements. Poor animations, like the slow turn when opening containers, were on top of the list of complaints we had from the testers. Fluid movements produce smooth gameplay and while it’s not an easy task (Urban Strife uses more than 1000 animations), we’ll try to improve as many as we can.
Just to understand the complexity of our animations system, most of the transitions should be multiplied by 5 (unarmed, armed with a pistol, a rifle, a one-handed melee weapon or a two-handed melee weapon), then multiplied by 2 (standing / crouched) and then multiplied by 2 again (for the relaxed or aiming stances). Do the math

Regiments Launch
Since we’re all fans of strategy here, do not forget to mark August 16th in your calendar. In just a few days our good friends from Bird's Eye Games will launch their much anticipated cold-war RTS. If you have played their demo you know you must have it on your wishlist already, but if you haven’t, do it now. You won’t regret it.

Thanks Redglyph!

Urban Strife

SP/MP: Single-player
Setting: Apocalypse
Genre: Tactical RPG
Platform: PC
Release: In development

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Tower of Fantasy - Review @ PC Gamer

by Hiddenx, 17:24

PC Gamer checked out the new Gacha RPG Tower of Fantasy:

Tower of Fantasy is a messy Genshin Impact with few ideas of its own

Tower of Fantasy is out today and it sure looks familiar.

The most charitable way I could describe Tower of Fantasy's relationship to Genshin Impact would be "inspired." It's so deeply inspired by Hoyoverse's anime character action game that it  would be easy to shrug it off as one of the many mobile clones you see show up in ads trying to convince you they're where the real players are at. Its uncanny resemblance to Genshin is the hardest thing to get over in its opening hours, kind of like trying to get over how much Genshin felt like Breath of the Wild when it came out. But if you can grimace through it and restrain your cynicism, the MMO-like systems it introduces could be what sets it apart.

Tower of Fantasy copy-pastes a lot of Genshin's most impressive aspects as well as its most egregious. Let's take stock:

  • It's an open world game where the planet is under attack by monsters and they reside in camps strewn throughout the world.
  • Anime characters—who are, in this case, mostly Evangelion rejects—have to save said planet.
  • The aesthetic is both bright and fantastical, but also sci-fi and grim like the '90s anime, and Hoyoverse's other action game, Honkai Impact 3rd.
  • It's a gacha game where you grind resources and dailies like it's your job or pay real money to get a chance at earning one of its characters.
  • Even when you get one of those characters, who are linked to their unique weapons, you need to level them up equal to your current progression in the game.

[...]

Tower of Fantasy ultimately uses Genshin as a lure to get you into its world and systems. Gacha games mimic the most familiar parts of other games for a reason: they want you in as fast as possible so that there's a chance you might spend some money. Tower of Fantasy is as guilty as any other game with systems built to exploit your desire to make playing it easier. But it also suggests it might add compelling layers on top of the framework of Genshin, like how other players can seamlessly phase into your world and fight by your side or how you can equip temporary tools (each categorized like MMO archetypes) like a mech suit to deal huge amounts of damage. Genshin always flirted with MMO-like ideas, so if Tower of Fantasy successfully incorporates enough parts of that genre, it could be a worthy counter to Hoyoverse's mostly lonely world.

For much of its opening hours, Tower of Fantasy is a messy game that doesn't have a clear vision for what makes it distinct from all the other options out there. It chose Genshin as the template, which, as far as templates go, isn't a bad choice. It successfully made me want to poke around its world and knock around its dinky enemies. I can't really say no to any of that, I just wish it spent a little less time assuring me it's like the thing I've played before and more time convincing me on the things that make it unique.

Tower of Fantasy

SP/MP: Single + MP
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: In development

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Robin Hood - Sherwood Builders - New Trailer

by Hiddenx, 17:09

The action RPG Robin Hood - Sherwood Builders got a new trailer:

Robin Hood - Sherwood Builders

Robin Hood - Sherwood Builders is an action adventure RPG with city-building elements, where we will take the role of a classic hero who fights against the tyranny and injustice that haunts Sherwood. Fight, craft, steal, and of course – help the local community grow.

Robin Hood - Sherwood Builders

SP/MP: Single-player
Setting: Historical
Genre: Adventure-RPG
Platform: PC
Release: In development

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Wednesday - August 10, 2022

Sir Whoopass: Immortal Death - Announced for August 19

by Hiddenx, 08:41

The Action RPG Sir Whoopass: Immortal Death will be released on August 19:

Sir Whoopass: Immortal Death

While some are destined to be great heroes, others swing and miss. Meet Sir Whoopass, a try-hard hero with a heart of gold who, due to a series of hilarious and astoundingly poor life choices he manages to bring chaos and disarray to a utopian world. He must find The Legendary Villain-Beating Artifact™ on his quest to vanquish The Immortal, a mysterious recluse who for some reason is bringing down all manner of monsters and evil creatures on the world.

SLAY THE BEASTS
Hack and slash your way through waves of orcs, skeletons, trolls and other foul, nose-picking beasts. Level up and choose between a variety of weapons, each with an unique fighting style to accomodate all your gushing needs!

EXPLORE THE WORLD
The landscape of Wildwood is, for unexplained reasons, host to various puzzles, loot, secrets, dungeons and beautiful vistas for Our Hero to explore. With lofty forests, green meadows and rocky cliffs, Our Hero will excel in moderate adventures and Garden Gnome feasting.

Venture deep into the damp skeleton caves and the Stinky Orc Camps to find mysterious artefacts and conveniently placed loot. Visit the local pub, The Jolly Barrel Inn, to get yourself refreshed between fights and take on quests to save the residents from the evil antagonist, The Immortal.

BECOME THE HERO
The reckless antagonist, The Immortal, can only be defeated with The Legendary Villain-Beating Artifact™, which unfortunately is splitted into three different pieces. The legend speaks of a True Hero that wields all these pieces and puts a stop to The Immortal, once and for all. Will Sir Whoopass be this Hero? Why are there some many hats laying around? Who is Sullivan the Scribe? What is the HoverCraft 2500™? And why is this animated picture censored?

Find answers to almost all of these questions together with Sir Whoopass!

Sir Whoopass: Immortal Death

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

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