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Swordhaven: Iron Conspiracy
Swordhaven: Iron Conspiracy Interview
Couchpotato interviewed Alexander from Atom Team about their latest game, Swordhaven: Iron Conspiracy. A Kickstarter campaign for the game has already reached 2/3 of the funding goal.
» Continue reading the article...
RPGWatch
Game of the Year Awards 2023 - Most Promising RPG
What is the most promising RPG of 2024? Like every year, you had your say. Check out the details to find out what games our visitors and editors think are most promising.
» Read the article
Recent articles
Poll Watch
Yes, it will decrease the quality of games
Yes, it will impact people's jobs / shift the industry
Yes, but it is too early to say whether the net result will be negative
No, it will increase the quality of games
No, it will improve people's jobs
No, it won't substantially change anything
I don't have any opinion for or against it / don't know enough about generative AI to say
Recently Released
Oct: The Black Grimoire: CursebreakerOct: Ys X: Nordics
Oct: Romancing SaGa 2: Revenge of the Seven
Oct: Wayfinder
Oct: Passageway of the Ancients
Oct: Drova - Forsaken Kin
Oct: Metaphor: ReFantazio
Expected Releases
Oct: AlalothOct: Frameland: A Binary Tale
Oct: Dragon Age: The Veilguard
Oct: Within the Cosmos
Nov: Albatroz
Nov: Arisen Force: Vonimir
Nov: BLUE PROTOCOL
News Watch
Path of Exile 2 - Early Access delayed by Carnifex
Dragon Age: The Veilguard - Review Overview by Stingray
Dragon Age: The Veilguard - Reviews by Silver
The Black Grimoire: Cursebreaker - Released by Darkheart
Within the Cosmos - Release Day by JDR13
Forum Watch
Expeditions: Rome, guides, tips & help by CarnifexPricewatch! by Carnifex
The ever-popular "Currently Listening" thread by Carnifex
Monster Hunter: Wilds - release date reveal trailer by Andrew23
System Shock Remake by JDR13
Tuesday - October 29, 2024
Path of Exile 2 - Early Access delayed
The Early Access Release of Path of Exile 2 has been delayed to December 6:
Path of Exile 2 Delayed Three Weeks
Path of Exile 2
SP/MP: Single + MPSetting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: In development
Dragon Age: The Veilguard - Review @ RPG Site
RPG Site reviewed Dragon Age: The Veilguard:
Dragon Age: The Veilguard Review
"Dragon Age is back." I never expected that I'd have to wait so long before being able to say that sentence again, but I can now, thanks to Dragon Age: The Veilguard, BioWare's continuation of the series. It comes out nearly a decade after Dragon Age: Inquisition, and while the game's long, protracted, and by all accounts very rough development period shows all over The Veilguard, the end I came away with the feeling that almost in spite of itself, The Veilguard is a worthy follow-up to its predecessors, at times reaching some all-time series highs.
[...]
At tht risk of speculating, it's in these frustrations that I get the most vivid impression of the Dragon Age: The Veilguard's long and messy development. The seams and rough edges feel like the result of the development team at least in part rearranging and adapting existing work and ideas to suit the game's vision, but lacking the resources or ability to make them shine as they should.But though it's ultimately held back its shortcomings, the other highs of Dragon Age: The Veilguard - its characters, its storytelling, and its sense of personality - make the game easy to like despite the flaws. The issues may be harder to look past for some, but others will find joy in the things it does do well.
Score: 7/10
Dragon Age: The Veilguard
SP/MP: Single-playerSetting: Fantasy
Genre: RPG
Platform: PC
Release: In development
Zenless Zone Zero - Version 1.3 launches on November 6
Zenless Zone Zero version 1.3 launches on November 6:
Version 1.3 Teaser - "Virtual Revenge" | Zenless Zone Zero
Zenless Zone Zero
SP/MP: Single-playerSetting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released
Dragon Age: The Veilguard - Review Overview
StrawhatMikey23 checked out several Dragon Age: The Veilguard reviews:
Dragon Age: The Veilguard is DIVIDING Gamers with MIXED Reviews!
Dragon Age: The Veilguard
SP/MP: Single-playerSetting: Fantasy
Genre: RPG
Platform: PC
Release: In development
Within the Cosmos - Release Day
The sci-fi-RPG Within the Cosmos will be released today:
Within the Cosmos - Gameplay Trailer | Sci-Fi FPS RPG
Within the Cosmos is a sci-fi RPG. After awakening in a secluded star system, you soon discover a fractured human society grappling with an emerging android threat. Explore planets, uncover mysteries, and navigate differing philosophies. Your choices will shape how the story unfolds.
Within the Cosmos
SP/MP: Single-playerSetting: Sci-Fi
Genre: RPG
Platform: PC
Release: In development
Monday - October 28, 2024
Turn Based Lovers - Weekly Overview
A weekly overview of turn-based games:
Turn-Based RPGs And Strategy Games Released This Week, 10/26/2024
Welcome to this week’s recap of all the new RPG and turn-based strategy releases! Some of our regular TBL followers might have noticed that last week, we didn’t publish a recap—simply because there weren’t any noteworthy releases to cover.
This week isn’t wildly different in terms of volume, but we do have a couple of intriguing remakes and the console debut of one of the best indie RPGs in recent PC memory. Let’s dive in and see what’s worth checking out!
What To Play This Week content:
- Story-Driven RPG Wildermyth Debuted On Consoles
- Square 1993 Masterpiece is back
- Romance of Three Kingdom Remake
- A New Wuxia Turn-Based RPG
- Deckbuilding Board Game Debuted On PC
- A Relationship Indie Tactical RPG
- Indie Pixel Strategy Game Landed On Nintendo Switch This Week
- Strategy War Game Out Of Early Access
[...]
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Turn Based Lovers
RPGFan - RPGs coming this Week
RPGFan presents some upcoming RPGs:
RPGs Coming This Week, 10/27/24
In this edition of RPGs Coming This Week: jumpscares, super rares, and the latest of Bioware’s. As seemingly always, we’ve got a diverse collection of upcoming titles to sort through. We’re excited, you’re excited, so let’s just hop to it!
- Clock Tower: Rewind – October 29th (PS5, XSX, PS4, Switch, Windows)
- Life Is Strange: Double Exposure – October 29th (PS5, XSX, Switch, Windows)
- Pokémon Trading Card Game Pocket – October 30th (iOS, Android)
- Dragon Age: The Veilguard – October 31st (PS5, XSX, Windows)
- Farmagia – November 1st (PS5, Switch, Windows)
- Neptunia Game Maker R:Evolution – October 29th (XSX)
- Horizon Zero Dawn Remastered – October 31st (PS5, Windows)
[...]
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RPGFan
RPG General News - New Mods
Couchpotato spotted some new mods:
DSOGaming: Take a Look at Baldur’s Gate 3 in First-Person Mode
DSOGaming: Here are three more DLC-sized mods for The Witcher 3 Next-Gen
RPG General News
SP/MP: UnknownSetting: Unknown
Genre: RPG
Platform: Unknown
Release: In development
Drova - Forsaken Kin - Preview
RPGamer checked out Drova - Forsaken Kin:
Drova: Forsaken Kin Deep Look
The land of Drova is a realm of broken promises, lost hope, and squandered potential, which makes for an interesting place to traverse.
I shall be honest here. The Switch version of Drova: Forsaken Kin did little to impress me in its pre-release beta build.
To the contrary, there were graphical stuttering issues, unreadable signposts, counterintuitive control setups that had me canceling out of textboxes or disarming myself more often than not, and half a dozen crashes at the entrance to the woodcutters’ camp. Most notable was the incident where all of space and time outside of the Remnants’ encampment was lost to a bright pink liminal space with random, nonsensical elements of scenery, a Twilight-Zone-esque digital limbo that soon removed all NPCs (but not their gear) from existence and leaving just one enemy in a far-off corner for me to find and then die to. Following that demise, the auto-save left me stuck in a fixed position in a nearby encampment, unable to use thirteen of the game’s fourteen mapped button choices (the skill-swap button; completely useless). I was stuck that way, my character file effectively bricked, for three whole real-life days until the release date arrived with a first-day maintenance patch that freed my dude from the living limbo simulation.
[...]
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Drova - Forsaken Kin
SP/MP: Single-playerSetting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released
Matt Chat - Michael Troels Interview
Matt talked with Michael Tröls of Rat Tower Software about Monomyth and more
MC542: Michael Tröls of Rat Tower Software
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Matt Chat
Metal Slug Tactics - Gameplay
IGN presents some gameplay of Metal Slug Tactics:
Metal Slug Tactics: 19 Minutes of Gameplay
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Metal Slug Tactics
SP/MP: Single-playerSetting: Modern
Genre: Tactical RPG
Platform: PC
Release: In development
Exodus - Trailer
Couchpotato spotted a new Exodus trailer:
EXODUS Cinematic: 'The Awakened Bear' Reveal Trailer
Exodus
SP/MP: Single-playerSetting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: In development
Dragon Age: The Veilguard - Reviews
Couchpotato spotted several reviews of Dragon Age: The Veilguard:
GameSpot: The Good and The Bad of Dragon Age: The Veilguard
IGN: Dragon Age: The Veilguard Review
Mortismal Gaming: Dragon Age: The Veilguard - Review After 100%
SkillUp: I do not recommend: 'Dragon Age: The Veilguard' (Review)
Fextralife: The TRUTH About Dragon Age Veilguard REVIEWS
Dragon Age: The Veilguard
SP/MP: Single-playerSetting: Fantasy
Genre: RPG
Platform: PC
Release: In development
The Black Grimoire: Cursebreaker - Released
The Black Grimoire: Cursebreaker has been released:
Full Release 1.0 Update
Greetings once again, you crazy medieval adventurers!
It's been a little while since our last content update, but today we're coming to you with the next one and we're calling it 1.0! So, does this mean that we're done with the game?! To be honest, we don't see it that way - we see there's still a lot of room for more updates to come! But it's time to transition the game out of early access.
Thinking back to our early access release in March 2023, the game included content-wise the main quest with the necromancer and... well, that was it for the most part. Since then, we've added much content in an effort to make the world not feel so empty, but worth exploring.
In that vein, today's update will also expand upon the world, but it will also contain additions to a wide range of areas in the game. This update should not break any old save files, which we've always felt is important for the kind of game we've been developing.
So, there's a lot to cover, but here's a quick breakdown of everything new coming in today's update:
- A new adventure to go along with Greywall and the main (necromancer) quests, this one begins with discovering a threat to Haywind (a chain of ~10 small to medium-sized quests).
- A new endgame focused mountain zone (that increases the game world by about 20% ish).
- The level cap for all skills raised to 100, and new crafting recipes, milestones and higher level monsters to go along with that.
- Inventory improvements, larger inventory size, universal bags.
- Visual improvements.
- Other QoL improvements and fixes.
[...]
The Black Grimoire: Cursebreaker
SP/MP: Single + MPSetting: Fantasy
Genre: Unknown
Platform: PC
Release: Released
Sunday - October 27, 2024
The Dead Await - Released into Early Access
The deck builder The Dead Await has been released into Early Access:
The Dead Await | Early Access Launch Trailer | indie.io
Build your deck and try to survive in The Dead Await, a deck-building RPG set during a zombie apocalypse. As one of many survivors, set out across the desolate world, discover the truth about the outbreak, and rebuild human civilization - or die trying.
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The Dead Await
SP/MP: Single-playerSetting: Apocalypse
Genre: Card-Based RPG
Platform: PC
Release: In development
Atomfall - Preview
The Mirror checked out Atomfall:
Fallout fans can't wait for Atomfall, signaling excitement for an RPG not developed by Bethesda
Given that a new Fallout game has been canceled "effective immediately," there should be some optimism for the Fallout community
Xbox players are fired up for the release of Atomfall, an anticipated competitor to the hit-RPG franchise Fallout, which won't have a new title out for some time.
This next game is being developed by Rebellion, which is well-known for the Sniper Elite franchise. The fact that this post-apocalyptic scenario is based on a real-life occurrence sets it apart from others. “A survival-action game inspired by real-life events, Atomfall is set five years after the Windscale nuclear disaster in Northern England. Explore the fictional quarantine zone, scavenge, craft, barter, fight and talk your way through a British countryside setting filled with bizarre characters, mysticism, cults, and rogue government agencies,” its description reads.
[...]
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Atomfall
SP/MP: Single-playerSetting: Post-Apoc
Genre: Survival-RPG
Platform: PC
Release: In development
Within the Cosmos - Release Date: October 29
After a short delay Within the Cosmos will be released on October 29:
Within the Cosmos Officially Launching 29 October!
Hey everyone!
I’m very excited to announce that Within the Cosmos has officially passed Steam’s review and is ready to launch! Instead of delaying any further, I’ve set the release date to 29 October. Just 3 days away!
Having this extra month to polish the game and bring on a few more voice actors has made a huge difference to the experience. I've given this game my all, and I’m truly proud of how everything has come together. I can’t wait for you to experience it!
If you haven’t already, don’t forget to wishlist and follow Within the Cosmos to get a reminder when it goes live.
Thanks Couchpotato!
Within the Cosmos
SP/MP: Single-playerSetting: Sci-Fi
Genre: RPG
Platform: PC
Release: In development
GreedFall 2 - Impressions
Gamepressure checked out GreedFall 2:
GreedFall 2: The Dying World Early Access Hands-on - “Look How They Massacred My Boy”
GreedFall 2 doesn't look like a sequel to the quite successful first game but rather like something completely new from a different team.
I remember the first GreedFall from 2019 perfectly. I didn't expect much, but instead I got a quite addictive game that took a lot of inspiration from The Witcher 3 and some Bioware games. After the quite successful Technomancer, the developers from Spiders studio created an even better action RPG with beautiful locations, great boss designs and a satisfying combat system. Sure, you could feel that it was a bit of a budget title, lacking in quality compared to the leading games, but this didn't affect its overall reception.
So it seemed that after such an uphill march, the second GreedFall could only be better. But the truth was quite surprising. GreedFall 2: The Dying World doesn't feel like a sequel, but rather a completely new game, made by a new team that focused on completely different mechanics. Moreover, only a very small portion of the game has been made available in early access so far, which does not help the overall reception. On the contrary – the poorly outlined plot and the terrible combat system are topped off by the poor technical condition of GreedFall 2. It's clear that this time the developers have changed their inspirations from The Witcher 3 to Dragon Age and Baldur's Gate 3 - and they might have slipped up a bit on this.
[...]
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GreedFall 2
SP/MP: Single-playerSetting: Historical
Genre: RPG
Platform: PC
Release: In development
S.T.A.L.K.E.R. 2: - Impressions
Gamepressure checked out S.T.A.L.K.E.R. 2:
STALKER 2: Heart of Chornobyl Hands-on - Delaying the Release Was the Right Call
S.T.A.L.K.E.R. 2: Heart of Chornobyl is in the final stretch before its release. Comparing the current gameplay to the first demo a year ago, the difference is like night and day!
It was supposed to be a simple task - to collect a debt from someone who doesn't like violence. Even the road to the indicated building, where he was supposed to hide, was quiet. No mutants, a few weak anomalies easy to avoid. The ruined, small block had several entrances - I entered through the southern one and even before entering, I overheard some loud exchange of words. Someone was arguing fiercely. I went to the other side of the building through the staircase, encountering a group of people. They were so absorbed in their affairs that they didn't even threaten me with a weapon.
It turned out that the person I was looking for had barricaded himself in the basement of that block, because he owes money to more than one person in the area - I had to get in a queue to get back the money. Initially, the conversation with the creditors who had found the debtor earlier was quite calm, focused on information, but it quickly turned out that I could either wait for the situation to develop, or force my way into the queue. I don't know when the threats started, but suddenly a weapon appeared, shots - I saw that someone fell, but I got hit, too. I had to retreat to the building, quickly wrap my arm with a bandage to stop the bleeding, and reload the saw-off shotgun. Lucky that I had a shotgun, not some weak pistol.
[...]
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S.T.A.L.K.E.R. 2:
SP/MP: Single-playerSetting: Apocalypse
Genre: Action-RPG
Platform: PC
Release: In development
Dragon Age - Baldur's Gate 3
Eurogamer compares Dragon Age: Origins and Baldur's Gate 3:
Returning to Dragon Age: Origins made me realise Baldur's Gate 3 was really the sequel I always wanted
It's Wynne-Wynne.
Going back to Dragon Age: Origins today for what was far from my first playthrough, I realised it's never really had a true sequel (or if maybe that's a little harsh for some: it's never had a sequel that followed it's classic RPG spirit in quite the same way). Yes, the world of Thedas has been further explored by Hawke and The Inquisitor - with Rook soon to be added to the list of overworked protagonists with a mate called Varric - but it's never felt like the spirit of Origin's Dungeons and Dragons-inspired design has ever truly been iterated on within the franchise. While lore has been fleshed out and new stories have irrevocably changed Thedas' future (and everybody's opinion on Anders and explosives), the core gameplay of Dragon Age has moved on from intricate tactical positioning and D&D-lite roleplaying to a sense of more 'current' combat and exploration - or at least what seemed like it was current, in the games of its time.
[...]
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Rogue Trader - Void Shadows
Polygon checked out Rogue Trader: Void Shadows:
Rogue Trader’s first expansion and post-launch polish are great additions to the 40K CRPG
Void Shadows is just the start of the post-launch improvements for Rogue Trader
Warhammer 40,000: Rogue Trader is an incredibly dense and narratively satisfying game — but one that launched with some balance issues, bugs, and other bumps. As the game’s first anniversary approaches, developer Owlcat Studios has continued to build the Koronus Expanse and the adventures within, shaving off the launch version’s rough edges along the way. The first expansion, Void Shadows, expands on some of my favorite parts of the original game, and sets the stage nicely for future DLC.
Rogue Traders wear many hats: They serve as the vanguards of the Imperium of Man, exploring uncharted sectors. They are among the highest authorities of the Imperium, able to go toe-to-toe with the Inquisition or the highest officers of the Imperial Guard. Rogue Trader shows this, positioning the player as a planetary governor, adventurer, political player, and — when necessary — judge, jury, and executioner.
[...]
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Age of Wonders 4 - Ways of War Overview
Couchpotato spotted an overview of the DLC Age of Wonders 4: Ways of War:
Intrigue Happenings — New Mechanic! | Ways of War Overview by @IndridCasts
Age of Wonders 4
SP/MP: Single-playerSetting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: Released
S.T.A.L.K.E.R. 2: - Impressions
IGN checked out S.T.A.L.K.E.R. 2:
STALKER 2 Hands-On Impressions - Unlocked Clips
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S.T.A.L.K.E.R. 2:
SP/MP: Single-playerSetting: Apocalypse
Genre: Action-RPG
Platform: PC
Release: In development
Phantom Blade Zero - Interview
Shacknews interviewed the Phantom Blade Zero Director:
Phantom Blade Zero Director Speaks To Kung Fu Punk Soulslike Aesthetic
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Phantom Blade Zero
SP/MP: Single-playerSetting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development
RPG Crawler - RPG News Roundup
Like every week the RPG Crawler sums up the computer and tabletop RPG news:
RPG News Roundup (10-26-2024)
RPG Crawler
Saturday - October 26, 2024
Alaloth - Testing Branch
The testing branch of Alaloth will stay online:
The testing phase has been extended until the release!
Hello Champions!
We’re excited to announce that the test branch, originally scheduled to shut down today, will remain open until the release! We’ve rollied out an update today, reflecting the invaluable feedback we gathered during the first week of testing. Thanks to the extensive data collected, we've implemented a significant number of internal fixes. While we planned to update the test branch on Wednesday, we needed more time due to the numerous iterations we made. In this update, we’ve introduced new traits and proficiencies tailored for spell users, offering you a wealth of new character customization options. We’ve also reorganized traits into distinct categories for better clarity. Additionally, we’re excited to add part of the Grandmaster stocks, including magic robes, staffs, and a selection of recipes.
While you can start testing the Elementalist and a few other classes, please note that we’re still finalizing the requirements for casting spells. For example, to be a mage, you’ll need to wear a robe and wield a magic staff. The same goes for other classes, such as requiring knives for certain Rogue skills or two-handed weapons for Berserker skills. Dialogues, descriptions and a few card data are still missing but no worries! You need a new save in the test branch once updated.
[...]
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Alaloth
SP/MP: Single-playerSetting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development
Kingdom Come: Deliverance II - Gameplay
Couchpotato spotted some gameplay of Kingdom Come: Deliverance II:
Kingdom Come: Deliverance II Official Gameplay Showcase
Kingdom Come: Deliverance II
SP/MP: Single-playerSetting: Historical
Genre: Action-RPG
Platform: PC
Release: In development
Liegecraft - Preview
Gamewatcher checked out the Strategy RPG Liegecraft:
Former CDPR and Paradox devs team up for 4X Strategy RPG Liegecraft
4X Strategy RPG Liegecraft, the debut title from ex-Paradox and CDPR devs, will be coming to PC in early access next year.
From Chaos is a five-person Polish studio led by Tomek Dietrich. It looks to revitalize the 4X genre with a fresh take. It hopes to do this with a winning combination of Civilisation’s replayability, the character-focused diplomacy of the Crusader Kings franchise, and the hero focus of Heroes of Might & Magic 3.
[...]
[...]
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Liegecraft
SP/MP: Single-playerSetting: Unknown
Genre: Strategy-RPG
Platform: PC
Release: In development
RPG General News - Generative AI
PC Gamer checked out generative AI:
Generative AI is dividing RPG fans: Can AI really play Dungeons & Dragons, and should it?
You taught an AI to play chess? Great. Now teach it to run a Dungeons & Dragons 5th edition campaign in the Planescape setting using the 2024 rules.
In 2018, a group of grad students at Georgia Tech published a paper that noted games had often been "an important testbed for artificial intelligence" in the past. AIs have been beating us at chess, checkers, and Unreal Tournament for years, after all. Since that was the case, they argued, it makes sense for future testing of AI to focus on whether they could learn to play tabletop roleplaying games. Games like Dungeons & Dragons would serve as an effective measure of the progress of AI, "due to an infinite action space, multiple (collaborative) players and models of the world, and no explicit reward signal."
What they didn't predict was how controversial AI would become by the time that was possible—a topic we'll come back to later.
In 2019, OpenAI released GPT-2, a large language model trained on eight million web pages that could generate narrative responses to short prompts. Though it wasn't fully released until November, a partial version was available by February, and three months later had already been used to create the first version of AI Dungeon.
[...]
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RPG General News
SP/MP: UnknownSetting: Unknown
Genre: RPG
Platform: Unknown
Release: In development
Deathbound - Interview
Prankster101 interviewed Sean Halliday about Deathbound:
Deathbound – interview with Sean Halliday (Influencer Manager, Tate Multimedia)
As the market gets increasingly congested with Souls-like games, especially in the wake of Elden Ring‘s success, its becoming harder and harder for similarly styled games to stand out – especially if they don’t benefit from FromSoftware’s lofty production values and hefty marketing muscle. At the same time, and when there are so many Souls-like games already out on the market, a similarly styled game needs to do something remarkably different in order to stand out from the pack. And whilst Deathbound doesn’t try to re-write the rule book, it does try to make itself stand out (a little) by having a party-system where the player can seamlessly switch between fallen warriors who all have their own skill sets, combat styles, and unique sense of history.
I spoke to Sean Halliday (Influencer Manager) about the game and was able to ask him as to how it was able to garner the interest of his parent company, Tate Multimedia – a Polish videogame publisher with titles on numerous handhelds and consoles. At the same time, I was able to glean some information about his own career trajectory, and how he ended up working with Tate Multimedia. And with Deathbound having been released in August on PlayStation 5, XBox Series, and PC formats, I was able to ascertain as to whether players can expect to receive any DLC content in future, and what the developer (Trialforge Studio) intends to do next… Enjoy!
Can you tell me a little bit about the publisher, Tate Multimedia… where they’ve come from, how long they’ve been established for, and what made them decide to pick up Deathbound in comparison to any other game out there?
So Tate’s been around since 2001. The original series that they started with was Kao the Kangaroo, and that was essentially based on Rayman… because Poland was still very fresh off the Soviet Bloc at the time, so not a lot of people had a PlayStation, and they weren’t really aware of Crash Bandicoot.
How did you get involved with Tate Multimedia?
So I was working with a company that does releases of older PC games called Zoom Platform, and that’s a small group of people that’s dedicated to the preservation of videogames. So I was working with them, and we were releasing Kao the Kangaroo on Zoom, and that’s how I came into the Tate fold and ended up taking a job there.
[...]
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Deathbound
SP/MP: Single-playerSetting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released
Dead Island 2 - 10 Million Players
DSOGaming reports that with the launch of the Ultimate Edition Dead Island 2 has reached 10 million players.
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Dead Island 2
SP/MP: Single + MPSetting: Modern
Genre: Action-RPG
Platform: PC
Release: Released
Sky Oceans: Wings for Hire - Interview
MP1st interviewed Octeto Studios about Sky Oceans: Wings for Hire:
Sky Oceans: Wings for Hire Interview With Octeto Studios – Sailing the High Winds
We sat down with Octeto Studios, the developers behind the newly released classic JRPG-inspired game, Sky Ocean: Wings for Hire, to talk inspirations, aspirations, and dreams behind the title. For those seeing some Skies of Arcadia vibe from it, yes, we do too, and asked about it.
Answering the questions at Octeto Studios is CEO and Lead Designer, Julio César Marambio Ramírez,
How long is the campaign for Sky Oceans? Are there any side missions and activities to do?
Ramírez: The main campaign can take between 10-12 hours, and yes, there are side quests to help people with different requests, from safety concerns to the search for closure of personal issues.
The Skies of Arcadia’s influence is pretty clear. We assume the studios are massive fans of the classic JRPG, but what other games inspired Sky Oceans?
Ramírez: Indeed, Skies of Arcadia is such a great influence, but mainly in how it captures the sense of adventure. Other less obvious influences can be Chrono Trigger, especially regarding creating a wide range of characters with different features and backgrounds, as well as Wild Arms. On the other hand, our mechanical designs were inspired by Akira Toriyama’s vision, with aircrafts mixing cute proportions with weathering effects, visible seams and bolts, as if they were hand-crafted by the tribes.
[...]
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Sky Oceans: Wings for Hire
SP/MP: Single-playerSetting: Fantasy
Genre: J-RPG
Platform: PC
Release: Released
Romancing SaGa 2: Revenge of the Seven - Interview
The Outerhaven interviewed Shinichi Tatsuke, the lead producer of Romancing SaGa 2: Revenge of the Seven:
Interviewing Shinichi Tatsuke on Romancing SaGa 2’s Modern Reimagining
We recently had the opportunity to ask Shinichi Tatsuke, the lead producer of Romancing SaGa 2: Revenge of the Seven, a few questions about the game. As our review of the game shows, the game itself is an incredible experience! How did the team manage to bring this classic title so successfully into the modern era?
A big thanks to Shinichi Tatsuke for taking time out of his business schedule to grant us this interview.
Q1. (Scott Adams): When remaking an older game from the Romancing SaGa series, what is the design philosophy you held for the game to not lose the original’s splendor?
Shinichi Tatsuke: Early on we defined what parts of the game were important to the identity of Romancing SaGa 2 and made the decision not to make major changes to those parts. Specifically, these were the worldview, the general framework of the story, and systems such as the Inheritance system, Glimmers, and Formations. Meanwhile, we made a series of modifications to the parts of the game that felt challenging to play as a modern RPG. The battle system and growth system both underwent major overhauls, and we also added dialogue to cutscenes to make them feel more natural. As a result, I believe this has become a game suited for the current era while still building on the great qualities of the original title.
[...]
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Romancing SaGa 2: Revenge of the Seven
SP/MP: Single-playerSetting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: Released
Medieval Dynasty - Autumn Update Trailer Part II
Couchpotato spotted a new trailer for Medieval Dynasty:
Medieval Dynasty | Autumn Update Trailer | Part II
Medieval Dynasty
SP/MP: Single-playerSetting: Historical
Genre: Survival-RPG
Platform: PC
Release: Released
Friday - October 25, 2024
GreedFall 2 - Community Update #5
Spiders celebrates on month of GreedFall 2 Early Access:
Community Update #5 | One month celebration
Dear Carants,
Today, it’s been exactly one month since the Early Access’ release, and to celebrate it we wanted to share some good vibes with you.
Starting with the giveaway we are organizing on X that you can join to have a chance to win a Revolution 5 Pro controller for PS5 and PC. All the information is available here.
We’ve also been blessed with an awesome community who’s been sharing its creative genius with us since the start of the journey. Recently, we’ve added some of their cute and cool creations to our Discord server and since then, it’s transformed into a dicey war of emotes!
Credits and thanks to our lovely discord members:
@scientific_archer
@Damsel of Distress
@Artie
@sworbjorn
@cyaine (cy)
@CONSTANTIN D’ORSAY #1FAN
@TheGreatLark
@Master-Kankuro
@Captain Sandwich Connoisseur
@CelBHLNow, that’s just the beginning of the journey. As the team keeps working on the next update, we are also cooking some surprises for you too soon. So, stay tuned and until next time!
Happy gaming!
Thanks Couchpotato!
GreedFall 2
SP/MP: Single-playerSetting: Historical
Genre: RPG
Platform: PC
Release: In development
Colony Ship - Review
The Turn Based Lovers checked out Colony Ship: A Post-Earth Role Playing Game:
Isometric RPG Colony Ship: A Post-Earth Role Playing Game – Review
RPGs feel hit-or-miss to the extreme in recent years. Most end up being too much of a time commitment without enough of an entertainment payout, though every so often there’s one that’s worthy of the investment. For every Baldur’s Gate 3, there are dozens of Starfields, but even the strong entries into the genre rarely have the true roleplaying feel of the classics.
I want to see more games with true storytelling that stay with you for years after playing them and continue to make their way into gaming discussions like Fallout: New Vegas, Arcanum: Of Steamworks and Magick Obscura, and Dragon Age: Origins.
Fortunately, even though they are a rarity, there are still some new releases that carry the torch admirably. Colony Ship: A Post-Earth Role Playing Game by Iron Tower Studio is the most recent of these that I have had the good fortune of getting my hands on. Though it isn’t flawless, it is an excellent title where the experience itself shows the clear devotion and passion that went into its creation.
[...]
The Bottom Line
Colony Ship: A Post-Earth Role Playing Game is an excellent entry into the genre, especially when compared to the modern releases that surround it. It took me around eighteen hours to complete everything that I wanted to in the experience, and the vast majority of that was enjoyable, if not outright thrilling.Your choices have an impact in a setting that is entirely capable of making its players lose themselves in it. It’s old-school in many ways, both positive and negative, but this lends itself to its charm and whether you’re passionate about classic cRPGS or simply looking for a new one to play, I highly recommend giving Colony Ship a shot especially with the frequency of updates from Iron Tower Studio.
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S.T.A.L.K.E.R. 2: - VS. The Original Trilogy
GamingBolt compares S.T.A.L.K.E.R. 2 with the original trilogy:
STALKER 2: Heart of Chornobyl vs. Original Trilogy - 10 BIGGEST DIFFERENCES
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S.T.A.L.K.E.R. 2:
SP/MP: Single-playerSetting: Apocalypse
Genre: Action-RPG
Platform: PC
Release: In development
Deathbound - Accepted By Death on October 28
The DLC Deathbound - Accepted By Death will be released on October 28:
Deathbound - Accepted by Death | DLC Release Date Trailer
Enter the liminal space between Life and Death in the epic Deathbound DLC. Defeat bosses representing the five stages of grief to unlock the final showdown. Face the challenge of Boss Rush mode, where every death is permanent! Do you have what it takes to conquer Grief and rest in peace?
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Deathbound
SP/MP: Single-playerSetting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released
Dragon Age - A Masterpiece
Fextralife looks back at Dragon Age: Origins:
Dragon Age Origins is the Best Game Ever Made
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Ys X: Nordics - Release Day
The J-RPG Ys X: Nordics will be released today:
Ys X: Nordics - Launch Trailer (Nintendo Switch, PS4, PS5, PC) [EU - English]
Thursday - October 24, 2024
Romancing SaGa 2: Revenge of the Seven - Released
The J-RPG Romancing SaGa 2: Revenge of the Seven has been released:
Romancing SaGa 2: Revenge of the Seven Available Today!
Revamped classic RPG with 3D graphics, updated game systems, fresh VO, and new BGM.
This game is a full remake of Romancing SaGa 2, the classic RPG from 1993 that sold a million copies in Japan.The original game has been rebuilt with numerous accessibility updates to make it an exciting and enjoyable experience for SaGa series veterans and complete newcomers alike.
Story
Seven heroes saved the world in ages past, but the ancients feared their power and exiled them to another dimension.
Thousands of years have elapsed since The Seven were banished, and they have long passed into legend, but it was always said that they would return one day to save the world again.
Finally, they appear once more, but none can say what fate the heroes return will herald…Imperial Succession
The player becomes the Emperors of Avalon and works to expand the realm while battling against the Seven Heroes. To stand against the incredible might of these foes, successive Emperors must pass their powers down the line of succession to their descendants and engage in an epic conflict that spans millennia.Characters
Over 30 different classes, featuring a plethora of races and occupations.
Each class has its own unique capabilities, favoured weapons and magical powers.
Characters from any class can ascend to become emperor.
Romancing SaGa 2: Revenge of the Seven
SP/MP: Single-playerSetting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: Released