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Sunday - July 14, 2024
Saturday - July 13, 2024
Friday - July 12, 2024
Thursday - July 11, 2024
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Swordhaven: Iron Conspiracy

2024-04-03

Swordhaven: Iron Conspiracy Interview

Couchpotato interviewed Alexander from Atom Team about their latest game, Swordhaven: Iron Conspiracy. A Kickstarter campaign for the game has already reached 2/3 of the funding goal.


» Continue reading the article...

RPGWatch

2024-01-07

Game of the Year Awards 2023 - Most Promising RPG

What is the most promising RPG of 2024? Like every year, you had your say. Check out the details to find out what games our visitors and editors think are most promising.


» Read the article

Recent articles










Picture Watch

Dark Messiah of Might & Magic
Box Art

Poll Watch

Are you concerned about the use of generative AI by game developers?
Yes, it will decrease the quality of games
15.38%

Yes, it will impact people's jobs / shift the industry
24.36%

Yes, but it is too early to say whether the net result will be negative
30.77%

No, it will increase the quality of games
11.54%

No, it will improve people's jobs
3.85%

No, it won't substantially change anything
3.85%

I don't have any opinion for or against it / don't know enough about generative AI to say
10.26%

Vote

Sunday - July 14, 2024

Baldur's Gate 3 - Adam Smith Interview

by Hiddenx, 19:03

Sector interviewed Adam Smith about crafting narratives, balancing rich lore with innovative storytelling:

Unveiling Baldur's Gate 3: The Art of Crafting an Acclaimed RPG

Having spent three and a half decades playing games and the best part of a decade writing about them, Adam Smith embodies a lifelong passion for gaming. His journey led him to Larian Studios during the nascent stages of Baldur’s Gate 3's production.

Having spent three and a half decades playing games and the best part of a decade writing about them, Adam Smith embodies a lifelong passion for gaming. His journey led him to Larian Studios during the nascent stages of Baldur’s Gate 3's production, where he now serves as Writing Director. In this exclusive interview, Adam shares profound insights into crafting narratives, balancing rich lore with innovative storytelling, and his vision for the future of interactive narratives in video games.

How does it feel to work on probably the most acclaimed game ever made?

It's been such a long development process, and we've spent so much time working on it, caring about it, trying to make it as good as it could be, that once it came out, my overwhelming feeling was relief. I thought to myself, 'I think we did it, I think it's good.' And I felt very confident in it, but it was still scary. The most important thing for me is that we found the audience, we found a really big audience.

And I've said this many, many times, but it's very true, that my biggest, most powerful emotion on release day was, 'I think we get to do this all over again,' and that was so exciting. But I also see everything that was not great in the game, because I spent so long looking at all the problems. The entire last six months of development were spent saying, 'This is broken, this is broken, this isn't as cool as it could be,' and trying to fix them. So, to me, it's something I'm exceptionally proud of, but the response is just surreal, it's really surreal. I think we made a good game, and I'm really proud of it. But I also see every single problem with it.

In your opinion, what makes Baldur's Gate 3 special?

I think it's a million things. For me, the standout aspect is that we made a game where we didn't put a lot of filler into it. We wanted to ensure that players cared about what they were doing in the game. But what's magical about Larian, I believe, is that we have a lot of people who are very talented at what they do. During Baldur's Gate 3, everyone was performing at their peak or close to it. I think we can always strive to do better, but everyone was doing great. So it's the combination of writing, music, cinematics, performances, the scripters who make it all work, and the engineers who ensure we can achieve all the cool things we do. Everyone brought their best.

So it's that collaboration. I think from a writing perspective, we got the characters right. We created characters that people care about, that they want to kill in some cases, want to fuck in others, and want to spend time with. I think we got that right. I'm very proud of that. But I think it's a very rich game. There's a lot to do. I'm the writing director, but my favorite part of an RPG is combat. Combat is the thing that I love. And I love some of the boss fights, some of my favorites ever in an RPG, and the vistas we get to see. I think it's a combination of all of that.

[...]

Thanks Couchpotato!

Baldur's Gate 3

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

RPG General News - Weekly RPG News

by Hiddenx, 18:58

Couchpotato spotted two weeklies:

Turn Based Lovers: EVERYTHING TURN-BASED: WEEKLY RPG NEWS AND RELEASES 13 JULY 2024

RPGFan: RPGs Coming This Week, 7/14/24

RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Zoria: Age of Shattering - Playable on Steam Deck

by Hiddenx, 18:53

Couchpotato spotted that Zoria: Age of Shattering is now playable on the Steam Deck:

Experience Zoria: Age of Shattering on the Go with Steam Deck

Greetings, Commanders! 

We’re excited to share some fantastic news: Zoria: Age of Shattering is now playable on the Steam Deck! While the experience might not be perfect just yet and may require a few tweaks from you, it’s still a thrilling way to enjoy our game on the go.

[...]

Zoria: Age of Shattering

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Dungeons of the Amber Griffin - Experiments

by Hiddenx, 18:49

Couchpotato spotted an update for Dungeons of the Amber Griffin:

Dungeons of the Amber Griffin - Experiments

We invite you to watch a short video of our experiments with the mechanics of two new buttons: All Attack and Slowmotion.

The first button, "All Attack," allows all characters to perform a melee attack. We are trying to set a separate cooldown for this option so that it is not too easy (to prevent players from pressing this button all the time). Additionally, we are testing the mechanics of binding keys 1, 2, 3, 4 – appropriately for 4 players, for example, 1 – all attack of the first character, etc.

The second button, "Slowmotion," allows time to slow down. This is very interesting because this button not only makes gameplay easier during difficult battles but also helps in overcoming logical traps. We are trying to set a separate cooldown for this button to prevent players from abusing it, as it would ruin the gameplay.

In the musical mode of the game on the Percival map, unfortunately, after pressing the slowmotion button, the remaining time until the end of the game is counted correctly, but the music ends too quickly. We are trying to use Meta Sounds to modulate the sound to slow it down, and once we manage this, we will let you test it.

We invite you to test the Benchmark mode and join Discord for the #benchmark role, for which you will get something nice in the future :)

Dungeons of the Amber Griffin

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: In development

Details

Fable - 2024 Impressions

by Hiddenx, 18:46

Mortismal Gaming checked out the original Fable:

Fable 1 - 2024 Impressions

Thanks Couchpotato!

Fable

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Enotria: The Last Song - Preview

by Hiddenx, 18:41

GamingBolt checked out Enotria: The Last Song:

This NEW Soulslike Could Be This Year's Lies of P

Thanks Couchpotato!

Enotria: The Last Song

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

RPG General News - Kingdom Hearts Overview

by Hiddenx, 09:40

IGN gives an overview of the Kingom Hearts series:

Kingdom Hearts - Official 'What Order Should You Play Kingdom Hearts' Overview Trailer

 

RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Zenless Zone Zero - Review

by Hiddenx, 09:35

Gamesradar reviewed Zenless Zone Zero:

Zenless Zone Zero review: "Wholesome stories in a stunning anime world"

Zenless Zone Zero welcomes you to New Eridu, a post-apocalyptic metropolis inhabited by humans, cyborgs, catgirls, furries, and space bunnies. Taking on the role of a 'proxy', a type of hacker with a space bunny disguise, this action role-playing game has you mingling with corporations and gangs in the last bastion of civilization. It's a weird setup, but it's not like we've come to expect anything less from Genshin Impact and Honkai: Star Rail developer HoYoverse. 

As the second HoYoverse game launched in a post-Genshin world, Zenless Zone Zero undoubtedly felt it had to make an impression when it dropped me in the middle of a police-chasing-gang-chasing-terrorists opening sequence. However, while the slick combat and loveable band of a bossy pink-haired girl, quiet trooper, and trigger-happy cyborg were indeed enough to have me hooked, Zenless Zone Zero suffers from a few flaws that can lower the good time vibe. 

[...]

Because of this, I feel I can forgive the hint of boredom that pops up every now and then. Zenless Zone Zero is an ARPG, but I'm playing it more for the 'RPG' part and less for the action, which is probably why I like it so much. If you're looking for a game to test the limits of your combat prowess, ZZZ isn't it, but if you want to experience wholesome stories in a stunning anime world with over a dozen different side activities, Zenless Zone Zero has got you covered. 

Zenless Zone Zero is a visual delight served with loveable anime characters in a vibrant urban fantasy world. Bangboo bunnies, graphic novels, and arcade games give the game a lot of character, but it occasionally suffers from repetitive challenges and shallow dungeon mechanics.

Score: 4/5

Zenless Zone Zero

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

KAKU: Ancient Seal - Review

by Hiddenx, 09:16

Wizard Worm checked out KAKU: Ancient Seal:

KAKU: Ancient Seal Review - Mysteries Of The Prehistoric Era (Action-RPG)

KAKU: Ancient Seal

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Dungeons of Hinterberg - One Week to go!

by Hiddenx, 09:12

The adventure RPG Dungeons of Hinterberg will be released on July 18:

1 week to go!

We’re 1 week out from the launch of Dungeons of Hinterberg! Hopefully you’ve had a chance to get to grips with the game so far through our demos and all the information in our Hinterblogs. If you haven’t seen them, now’s a great time to go back through them and get clued up before you land in Hinterberg next week!

And, as if you didn’t have enough of a reason to dive into Hinterberg on day 1, we’re also throwing in some extra goodies if you buy within the first two weeks (as well as a 10% discount on the game itself)!

Firstly, you’ll receive the official game soundtrack. Written by Austrian natives Wobblersound, this soundtrack has been written exclusively for Dungeons of Hinterberg. Let them take you on an audible journey through Hinterberg!

Next, you’ll get ‘The Slayer’s Guide to Hinterberg!’, as seen in game! This book helps Luisa understand life in Hinterberg and its history, and it can help you too! Featuring gameplay tips, concept art from the developers and real-life inspiration for the in-game world!

Finally, you will be able to download exclusive wallpapers of all your (soon-to-be) favourite places in and around Hinterberg!

Dungeons of Hinterberg

SP/MP: Single-player
Setting: Modern
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

RPG Crawler - RPG News Roundup

by Hiddenx, 09:07

Like every week the RPG Crawler sums up the computer and tabletop RPG news:

RPG News Roundup (7-13-2024)

RPG Crawler

Details

Saturday - July 13, 2024

The Thaumaturge - Signature Edition announced

by Hiddenx, 20:49

The Signature Edition of The Thaumaturge will be available in Q4/2024:

Signature Edition Games | The Thaumaturge - Pre-order Now

The Signature Edition includes: - Signature Edition Box - Outer Sleve - Playing Cards - Set of Pins - Postcards - Notes from the Grimoire - Original Soundtrack - Poster.

Thanks Couchpotato!

The Thaumaturge

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Turn Based Lovers - Top 20 upcoming turn-based JRPGs

by Hiddenx, 20:44

The Turn Based Lovers compiled a list of upcoming J-RPGs:

Top Upcoming Turn-Based JRPGs 2024 up to 2026

HERE ARE ALL THE MOST SIGNIFICANT JRPGS WITH A SCHEDULED RELEASE DATE BETWEEN 2024 AND 2026:

JRPGs are by far my favorite genre of games. This preference stems from a very long time ago when the PlayStation was churning out title after title, each one better than the last. Those were the years of Final Fantasy VII, Legend of Dragoon, Shadow Hearts, Dragon Quest, Xenogears, and many others.

[...]

CLAIR OBSCUR: EXPEDITION 33
QUARTET
PENNY BLOOD
ARMED FANTASIA
MARIO & LUIGI: BROTHERSHIP
LIGHT FAIRYTALE EPISODE 3
SWORD OF CONVALLARIA
GUNS UNDARKNESS
DECAPOLICE
ALZARA: RADIANT ECHOES
SACRIFIRE
DEMONSCHOOL
BLOOMTOWN: A DIFFERENT STORY
PERSONA 6
PHANTOM BRAVE: THE LOST HERO
LUMENTALE: MEMORIES OF TREY
METAPHOR: REFANTAZIO
PRISMA
LEGENDS OF STARKADIA
LOST HELLDEN

Thanks Couchpotato!

Turn Based Lovers

Details

SKALD: Against the Black Priory - Interview

by Hiddenx, 20:37

Game Developer interviewed Anders Lauridsen about SKALD: Against the Black Priory:

SKALD: Against the Black Priory is an old school CRPG with modern sensibilities

Developer Anders Lauridsen talks about balancing contemporary expectations with the look and feel of a retro genre.

SKALD: Against the Black Priory is a retro CRPG filled with unsettling stories and monstrosities, capturing the dark, eerie feel of the genre while making many of its elements more accessible to modern players.

Game Developer caught up with Anders Lauridsen, the game's developer, to talk about capturing the look and feel of retro CRPGs without some of the issues that came with the classics of the genre, the design challenges that come from creating a world filled with quests and things to do as a single developer, and how they worked to weave a sense of horror into a genre that is normally focused on power fantasies.

Game Developer: SKALD: Against the Black Priory is a celebration of retro party-based RPGs from years ago. What appealed to you about returning to this style of game and creating something of your own in this genre?

Lauridsen: First of all, the games that inspired SKALD (RPGs from the early '90s) have a lot going for them that appeal to me: Turn-based combat, lots of exploration, wonderful pixel art, etc. I genuinely think they had qualities that hold appeal to this day and that have become a bit less prevalent in modern RPGs. As RPGs developed as a genre, there were some features that were "thrown out with the bathwater."

[...]

SKALD: Against the Black Priory

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Paraside: Duality Unbound - Announced for 2025

by Hiddenx, 20:31

The Strategy RPG Paraside: Duality Unbound has been announce for 2025:

Paraside: Duality Unbound Announcement Trailer

In the wake of an apocalypse, lead Earth’s remnants to combat extraplanar threats in a double-sided world of cosmic horror and desperate struggle. Explore unknown territories. Evolve your task force. Manipulate space and minds ingeniously to reignite hope in this new strategic RPG.

Thanks Couchpotato!

Paraside: Duality Unbound

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Larian Studios - Baldur's Gate, Fallout and Ultima

by Hiddenx, 20:16

PC Gamer reports that Swen Vincke was interested in three major game series to work on:

Larian CEO Swen Vincke says there were only two other RPG series he was interested in working on if he couldn't get Baldur's Gate: Fallout and Ultima

Vincke "felt like there was a glass ceiling" holding Larian back, and he wanted a big title to break through it.

It's hard to overstate how big Baldur's Gate 3 is. It's a massive sales hit, it claimed all the awards, and it turned Larian, already a well-respected studio thanks to its outstanding Divinity: Original Sin games, into RPG royalty. I think it's fair to say that nobody could have predicted this, but in the latest issue of Edge (via GamesRadar), Larian CEO Swen Vincke said he had big ambitions for the studio, and that there were only three games he felt could make it happen.

The Divinity games are great, and they carry a lot of weight among dedicated RPG fans, but they don't have the brand recognition of Baldur's Gate, and more broadly, Dungeons and Dragons. Vincke felt that snagging the rights to work on an established property like that would work for Larian on a couple levels: "It would be great for attracting other people to the studio," he said, and it would also—hopefully—elevate Larian into the big leagues.

"I felt like there was a glass ceiling that we wouldn't be able to break through unless we have triple-A production values, budget, marketing, all the triple-A things," Vincke said. And only a few big-name games could make that happen.

"It would have been Ultima, it would have been Fallout, it would have been Baldur's Gate," he said. "There was not a lot to choose from."

[...]

Thanks Couchpotato!

Larian Studios

Details

Coridden - Menu Soundtrack Preview

by Hiddenx, 20:08

Couchpotato spotted some music of Corridden:

Coridden - Menu Soundtrack Preview

Coridden

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Pathfinder: Wrath of the Righteous - Review

by Hiddenx, 19:57

Mortismal reviewed Pathfinder: Wrath of the Righteous again:

Pathfinder: WotR - The Re-Review

Thanks Couchpotato!

Pathfinder: Wrath of the Righteous

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

S.T.A.L.K.E.R. 2: - Preview

by Hiddenx, 19:52

GamesRadar checked out S.T.A.L.K.E.R. 2:

We played S.T.A.L.K.E.R. 2 and it’s still a super brutal immersive FPS!

Thanks Couchpotato!

S.T.A.L.K.E.R. 2:

SP/MP: Single-player
Setting: Apocalypse
Genre: Action-RPG
Platform: PC
Release: In development

Details

Black Myth: Wukong - Mythology and Story

by Hiddenx, 19:50

GamesRadar checked out Black Myth: Wukong:

What's the mythology and story behind Black Myth: Wukong?

Thanks Couchpotato!

Black Myth: Wukong

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

KAKU: Ancient Seal - Released

by Hiddenx, 19:22

The action RPG KAKU: Ancient Seal has been released:

OUT NOW´╝üOpen-world ARPG Game - KAKU: Ancient Seal Official Launch Trailer

An Open world Action adventure combining exploration with puzzles and dynamic combat. Go on a journey across a sprawling continent as Kaku, a boy tasked to restore balance to the land. Brave the four elemental regions with the help of Piggy, his powerful companion and conquer their lords.

Thanks Couchpotato!

KAKU: Ancient Seal

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Friday - July 12, 2024

Non-RPG General News - Space Marine 2 Trailer

by Hiddenx, 19:08

Farflame spotted a trailer for Space Marine 2:

Space Marine 2

 

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Dwellink: War of the Nine - Official Trailer

by Hiddenx, 19:05

Farflame spotted a new trailer for Dwellink: War of the Nine:

Dwellink: War of the Nine - Official Trailer | IGN Live 2024

Source: IGN

Dwellink: War of the Nine

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Sector Unknown - Devlogs

by Hiddenx, 19:01

Farflame spotted two devlog entries for the tactical RPG Sector Unknown:

Devlog: Companions

Devlog: Support Personnel

Sector Unknown

SP/MP: Single-player
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Kickstarter Games - Hidden Pass funded

by Hiddenx, 18:56

The tactical RPG Hidden Pass has been funded on Kickstarter:

Hidden Pass

Hidden Pass is a tactical turn-based RPG set in a unique techno-magical fantasy world. Inspired by legendary strategy and tactical classics such as Xcom 2 and Heroes of Might and Magic 3 as well as modern games like Songs of Conquest and Into The Breach, we invite you, as backers, to shape the future of the continent of Averon.

Thanks Farflame!

Kickstarter Games

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Kickstarter Games - Tako no Himitsu

by Hiddenx, 18:43

Couchpotato spotted a Kickstarter campaign for the action RPG Tako no Himitsu:

Tako no Himitsu: Ocean of Secrets - Kickstarter Launch Trailer

Tako no Himitsu is an action RPG made as a tribute to the Game Boy Advance era of gaming. Embark on a quest to save a world consumed by the shadows of its past. Play as six different characters and uncover their stories and traumas as you explore a troubled land beset by shadow monsters. Befriend and train magical octopuses to aid you in real time combat and puzzles, and strategise to gain the advantage against your enemies!

With Tako no Himitsu, we want to create our dream Action RPG inspired by the GBA era (as you might have guessed we are big fans of games like Golden Sun ^^ ). We already have a full demo for the game and we are running this campaign to raise extra money so we can bring this ambitious adventure to its full potential, with additional funds going directly to team members for art, music and programming!

Kickstarter Games

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Dragon Quest III - More Details

by Hiddenx, 18:35

Couchpotato spotted some more info for Dragon Quest III for on RPGamer:

More Dragon Quest III HD-2D Remake Media, Details Released

Square Enix released additional images and information for the upcoming Dragon Quest III HD-2D Remake. The game is a remake of Dragon Quest III, which was released for the Famicom in Japan in 1988 before making its western debut in 1992, and utilises the HD-2D graphics style previously used in Octopath Traveler and Triangle Strategy. The game is the third title in the connected Erdrick saga, but takes place prior to the events of its predecessors, with the other two games set get new releases as Dragon Quest I & II HD-2D Remake next year.

Dragon Quest III begins in the kingdom of Aliahan, with players controlling the son or daughter of the great hero Ortega. On their sixteenth birthday, they are given an order by the king to slay the Archfiend Baramos, a task that Ortega could not complete. Their journey takes them across the world, visiting various towns, castles, caves, and towers. The game will feature a day-night cycle while exploring, and players will be able to use a ship to travel across the seas. It retains the series’ traditional turn-based combat system, with the party having access to various spells and abilities.

Dragon Quest III HD-2D Remake will release on November 14, 2024. It will be available on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch. Physical and digital pre-orders are available now, including a Collector’s Edition that features a set of character and monster acrylic blocks plus other bonus items.

Dragon Quest III

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: In development

Details

Lair Of The Leviathan - Teaming up with Whiskeybarrel Studios

by Hiddenx, 18:29

Couchpotato spotted an update for Lair Of The Leviathan:

Teaming up with Whiskeybarrel Studios

What this means going forward and a preview of the Bounty Hall

Teaming up!

Well for this update there is some big news. Over the past month I have been in discussions with Whiskeybarrel Studios and we have decided to team up on making Lair of the Leviathan.

I have always been happy working solo but the sheer scale of the project meant it was going to take far longer than I had anticipated and combining efforts we can get this done in a fraction of the time. If you have played the Swords and Sandals games you will also be familiar with all the great little synergies and stats in those games and I think this will bring a lot to Lair as well.

Things should really pick up pace from now so stay tuned!

Some game news

In game preview news here's a little teaser of the bounty hall from the main city hub. You will be able to get all kinds of quests here from hunting outlaws, finding missing people and best of all, hunting down rare and dangerous monsters. As you complete quests more and more difficult bounties will be available with better and better rewards.

Some of the later bounties will be very challenging and also require going out and looking for clues to find them. I want to provide as much variety in gameplay as possible along with the main quest and also an 'end game' activity for players to focus on even after they complete the main story.

And in keeping with the 'represent as much as possible visually' theme of the game as you hunt down these bounties, little trophies of the fights will appear so you can have a souvenir of your battles. Trying to fill the entire hall will be a little optional challenge for players to complete and there might even be a final mega bounty for those who can do so.

In the next news post I'll post a little more about the updated combat system. Until then, here's a little teaser.

Lair Of The Leviathan

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Rogue Trader - Void Shadows - Release Date: September 24

by Hiddenx, 18:23

The new release date for Rogue Trader - Void Shadows is September 24.

Rogue Trader

SP/MP: Single-player
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: Released

Details

Elden Ring - The Peak?

by Hiddenx, 18:19

Fextralife asks the question ...

Has FromSoftware Peaked? Is Elden Ring as GOOD as it GETS? What's next?

Thanks Couchpotato!

Elden Ring

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Flintlock: The Siege of Dawn - Story Trailer

by Hiddenx, 18:15

Couchpotato spotted a new trailer for Flintlock: The Siege of Dawn:

Flintlock: The Siege of Dawn | Story Trailer

Flintlock: The Siege of Dawn

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

GreedFall 2 - Community Update #2

by Hiddenx, 18:09

Couchpotato spotted a new community update for Greedfall 2:

Community Update #2

Release Date Announcement

Dear Carants,

Before the summer break, we have some great news to share with you! You have been eagerly waiting for it, and it is now time to reveal it.

GreedFall 2: The Dying World’s early access will release on September 24!

Until the early access releases, there are many exciting things you can look forward to. You can expect to learn more about the game in August when we will present a new Gameplay video. Then, in September, before the start of the early access, we plan to host another Community Livestream where we will reveal new exciting information along with the updated Road Map and answer your questions.

To celebrate all of this, we are organizing an event on our Discord server, and until the official release we may have other surprises in store. So come join us!

Cheers and happy gaming!

GreedFall 2

SP/MP: Single-player
Setting: Historical
Genre: RPG
Platform: PC
Release: In development

Details

Within the Cosmos - July Development Update

by Hiddenx, 18:03

Couchpotato spotted a new update for Within the Cosmos:

July 2024: Development Update

Current development focus and a new trailer announcement.

Hi everyone! I hope you've all had the chance to check out the gameplay video I uploaded a few weeks ago. Your feedback has been invaluable in shaping the direction of the game, and I truly appreciate all of your insights and suggestions.

Here's the video, if you haven't seen it:

Development has been very productive lately. The game is in the best state it has ever been in, with a significant number of bugs resolved and the mechanics are significantly polished. I've been focusing heavily on polishing the writing, refining the UX, and fine-tuning various gameplay mechanics, as well as doing extensive playtesting. I've also been incorporating the feedback I received after posting the gameplay video a few weeks ago.

Looking ahead, I'm excited to announce that I'll be releasing another trailer towards the end of this month. In the previous gameplay video, I introduced you to the planet Berith II, a western-inspired world where the rebellious faction, the Enlightened, have established their stronghold in the city of Chronos.

In the upcoming trailer, I will showcase a glimpse of the planet Alios and its capital city, Pearl City. This region is mostly under the control of the authoritarian faction, UESA, known for their advanced technology and strict governance. This trailer will be shorter than the previous one (more like a proper trailer as opposed to a gameplay walkthrough-styled video), and will focus more on showcasing different aspects of the game and various locations.

Thank you all so much for all of your warm hearted messages and continuous support. Words can't express how much they mean to me, I feel like I keep saying that but it's completely true. I'm so happy to be back communicating with all of you, and I can't wait to unveil more of the game's world and gameplay features. Also, please don't hesitate to make suggestions or give feedback about the game. Your input is immensely valuable to me and really helps me make this game the best it can be.

I hope you'll look forward to the trailer!

- debdev

Within the Cosmos

SP/MP: Single-player
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: In development

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Thursday - July 11, 2024

Xenonauts 2 - Development Update

by Hiddenx, 22:09

Couchpotato spotted a new development update for Xenonauts 2:

Xenonauts 2 Monthly Development Update!

Hello everyone - hope you all had a nice June. As we're now into July (and almost a year since the game launched into early access), it's definitely time for another monthly development update.

Milestone 4 Released
We recently released Milestone 4 onto the default Steam / GOG / Epic branches last week, which was a rather substantial update to the game. Most of our efforts this month simply went into patching and tweaking Milestone 4, so this is going to be a much shorter update than normal.

We want to give a big shout out to everyone who helped us out by testing the experimental versions and reporting bugs or giving feedback, as your assistance really helps improve the quality of our updates!

We've continued patch Milestone 4 post-release to fix the handful of bugs that made it past our testing, and also to add a few bits of missing content (such as the text for handful of research projects that didn't quite meet the original deadline). We'll continue this as long as necessary to fix any remaining stability issues, but in general the game seems to be stable for most players. This means we're now ready to turn our attention to our next big update.

Milestone 5 and beyond
Milestone 5 is going to be our most important update so far - the goal is to allow the player to unlock and complete the final mission, meaning you will be finally able to play the entire game from start to finish.
This also means that this update is likely to have quite a long development cycle - it'll probably be a larger update than Milestone 4, and will also include most of the remaining gameplay-related items on our roadmap and revamping the second half of the story. That means there's going to be quite a lot of content for a small team to generate!

This won't be the last update for the game before we launch out of Early Access, as we'll still release updates to further polish and improve the game. More details closer to the time. Rather than try to talk in detail about plans that haven't yet been finalised, I think the most sensible thing is just to finish this blog here.

Next month's entry should be a lot more exciting, as we should have some solid progress towards Milestone 5 that we can show off!

Xenonauts 2

SP/MP: Single-player
Setting: Sci-Fi
Genre: Non-RPG
Platform: PC
Release: In development

Details

Swordhaven: Iron Conspiracy - Update

by Hiddenx, 22:07

Couchpotato spotted a new update for Swordhaven: Iron Conspiracy:

What We Were Up To

Greetings, friends!

It's the middle of the summer, and we believe it's high time we update you on Swordhaven's progress towards Early Access.

Many things are made, added, tweaked and changed on the daily, but the main features we feel comfortable telling you about are:


New locations and Random Encounter maps are a high priority, as they bring the world map to life. We have created multiple maps for every biome where you might encounter something, such as swamps, farmland, mountains, forests, and more.

Additionally, we are working on Grainhold village, which will allow you to continue quests from the first village, as well as discover new ones.

[...]

Swordhaven: Iron Conspiracy

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Pillars of Eternity - New Patch

by Hiddenx, 22:04

Couchpotato spotted a new patch for Pillars of Eternity.

Pillars of Eternity

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Titan Quest II - Combat Pillars

by Hiddenx, 22:00

Learn more about Titan Quest 2 gameplay:

Titan Quest II - The road to gameplay

One of the most common points of feedback we've been getting from the community is that you want to see gameplay. You won’t have to wait much longer! Tune into the THQ Nordic Showcase on August 2nd to see the first Titan Quest II gameplay trailer!

But there’s more! You will also be able to play Titan Quest II at Gamescom from August 21-25.

Combat pillars

Before getting to the meat of our article today, we wanted to offer more clarity on what kind of aRPG gameplay Titan Quest II offers and that is deeply rooted in what the original Titan Quest offered.

  • Titan Quest II is a classic-style top-down aRPG game, with a modern, yet traditional, take on combat.
    The original Titan Quest’s enemies were always characterful, and we're doubling down on this by offering a wide variety of enemy types. Stronger foes stand out with their hard-hitting abilities that you must answer in some form (for example, by dodging or preparing a strong defensive build), while weaker enemies are dangerous in numbers, but you can quickly eliminate them with well-placed abilities.
  • Epic boss fights are also part of the Titan Quest DNA. (Remember Typhon?) Expect a large variety of abilities from our bosses with a clear sequence that you are rewarded for learning.
  • Your active abilities come from your choice of two masteries. You can equip a large number of abilities at the same time and customize them using modifiers to personalize your build. Masteries also offer separate passive abilities that will drive much of your power scaling. You can choose feats for your passive skills, which add further bonuses.
  • Level-ups award active skill, passive skill, and attribute points. Attributes and their connected secondary attributes determine what gear you can wear, and they scale your damage and other stats. At certain thresholds, they also unlock skill modifiers that are always active in the background.
  • On death, the enemies that killed you (and those nearby) respawn at full power. You respawn in the nearest hub, but teleporters are placed across the world for convenience. Expect them near boss locations in particular. An on-death portal helps you get back into action quickly. Co-op parties need to initiate activities like boss fights together and are blocked from leaving until the fight is won… or lost.

[...]

Thanks Couchpotato!

Titan Quest II

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Fallout 2 - Van Buren Mod

by Hiddenx, 21:53

DSGaming reports that modders recreated Van Buren with the Fallout 2 engine.

Thanks Couchpotato!

Fallout 2

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released

Details

Turn Based Lovers - Turn-Based Games July 2024

by Hiddenx, 21:24

The Turn Based Lovers present games of their favourite genre:

NEW RPGS AND STRATEGY GAMES RELEASING IN JULY 2024 – VIDEO

[...]

Thanks Couchpotato!

Turn Based Lovers

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The Legend of Heroes: Kai no Kiseki - Preview

by Hiddenx, 21:20

Gematsu checked out The Legend of Heroes: Kai no Kiseki:

The Legend of Heroes: Kai no Kiseki – Farewell O Zemuria details Trails of Cold Steel series returning characters 

Rean, Altina, Crow, Fie, and Towa return.

Falcom has released new information and screenshots for The Legend of Heroes: Kai no Kiseki – Farewell, O Zemuria introducing The Legend of Heroes: Trails of Cold Steel series returning characters Rean Schwarzer, Altina Orion, Crow Armbrust, Fie Claussell, and Towa Herschel.

A young man who works as an instructor at Thors Military Academy in the Erebonian Empire. While he was once at the mercy of a great fate that surrounded the Empire, he was able to overcome it with the help of his many companions and collaborators. He has fully mastered the Eastern school of swordsmanship “Eight Leaves One Blade,” and is currently known as the “Divine Blade of Ash.”

In this game, Rean joins his Thors Military Academy Class VII companions after receiving an invitation from former enemy nation the Republic of Calvard for “a certain reason.” Around the same time, he receives a letter from his master Yun Ka-fai, whom he has not seen for quite some time…

[...]

Thanks Couchpotato!

The Legend of Heroes: Kai no Kiseki

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details