Well I definitely still enjoy Bethesda's games. I can't say the same for Bioware though which is real shame considering how much I used to admire them.
I haven't really enjoyed a Bioware game since Dragon Age: Origins, and even that was watered down compared to their older work.
Bethesda is still making great games when it comes to atmosphere and exploration, but I worry about their future titles if they continue to simplify them even further.
Doubt they will change direction...Skyrim comprised of fedex/kill quests with no "fail state" ( other than
dying), almost no "choices" and without negative repercussions( in gameplay or storyline), gameplay easily broken even at early levels, entirely reliant on following quest markers( without bothering with dialogue or even journal instructions) and few non combat/secondary skills (lockpick, pickpocket, speech, etc) were already superfluous. Fallout went even further.
Hard to call it an "rpg" at this point, more dungeon to dungeon hiking "experience" with a lot of busywork in between ( crafting, Sims elements, etc).
CDPR games have their own pros and cons next to one another, but they've consistently improved and expanded.
I'm not really expecting even half of skills/equipment/arsenal next to PnP, but that would still leave a
massive variety...weapons alone cover a huge range of types, classics ( standard military) to exotics( nunchaka's, electric whip, etc).
http://datafortress2020.com/ultrachrome/bh2.html
Mike didn't go into any details, but he did say ( on recent conference ), " what he saw/played was closer to 2020 than even he expected".