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Penny Arcade has an interview with Ray Myzyka and Greg Zeschuk, the two co-founders of Bioware. They mainly talk about the SW:TOR MMO, but there's also talk of ME3 and the chance of MMO in the Mass Effect universe. As always, a snip, this time about the lose ends:
In other ME3 news, community manager Jessica Merizan answered people's question over at Reddit. A quote about how Bioware collects fan feedback:I brought up my favorite loose ends from the past games, such as the Genophage and the Rachni. Muzyka counted them off on his fingers, saying each one will come to a conclusion. “Pretty much everything that people want to see wrapped up, or to be given answers, will be,” he explained. He also pointed out that you should feel confident playing if this is your first Mass Effect title. “You don’t need that prior knowledge. We want this to be the most accessible entry point into the series. We wanted this to be the game that answered all their questions… if you’re wondering if three is a good place to enter, absolutely. Yes. It’s the most emotionally powerful entry point. It’s the most polished of the franchise.
And a quote about the day 1 dlc situation:this is a GREAT question and accounts for quite a bit of my job Right now, we have daily "sentiment reports" that go out to our marketing team, and the leads for the development team (such as Casey, Aaryn, Preston, Derek Watts, Mac and sometimes even Ray). These reports are a rundown of what people are saying on the forums, on Facebook, on Twitter -- and sometimes external sites like IGN, Penny Arcade, and Kotaku -- and a rough percentage of the number of positive, neutral, and negative comments........ I can personally point to several things in ME3 that I directly influenced based on what I gathered from the community and my own thoughts as a "super fan". People worry about whether their opinion really matters, and it does. In fact, my only wish is that MORE people would speak up. And that more people would tell us what they LIKE. Because we hear so much about negative features, it's sometimes difficult to gauge what we're doing right. Community works as 90-9-1. 90% of the community will consume content but not say anything (....) 9% will contribute to the dialogue, posting comments, "liking" a picture on FB, sharing etc. 1% will create new content like funny memes, costumes, fan art, or even as simple as creating a new forum thread.
More information.I think there's a lot of misinformation out there and I wish the guy who made the initial video about it would have had an open mind before jumping to conclusions based on a leak we weren't ready to address. Since I'm a BioWare employee, I know people won't automatically trust me, but I hope people will consider that it wasn't cut content from the larger game. I was in Edmonton when we were finishing the game in November/December and I was in Edmonton again last month when they were working on the Day 1 DLC. It definitely was only possible to do because the main game was in certification (which means we had to wait for people to test it and make sure everything was good etc before we could get the greenlight to sell it). I also played the game WITHOUT the DLC in my first playthrough and honestly, it's an awesome addition but I was more than happy with what I was given in the game. It's bigger and more expansive than ever. Of course, I understand the concern but I hope we can all have an intelligent conversation about it and cover what the facts are in this situation.