Jagged Alliance: Flashback - Update #30, Post Kickstarter Info

Couchpotato

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Full Control posted another update for their now funded kickstarter Jagged Alliance: Flashback.
We promised an update. And we keep our promises. Although this won’t be a massive update this time as we are still a bit exhausted. It’s been a “quiet” day, at least compared to the last 30 and we’re happy to announce that with the PayPal money we reached a total of $380,000 and therefore the first stretch goal has been unlocked.
$ 375,000 Mountains, Mines and Pits *Unlocked*
The first stretch goal will be an additional themed zone bringing the mines back into the game. We would like to add 10 sectors with mountainous region and at least 2 mines. Each with their own mining town.
We will create an art set themed for mountainous regions where locals have been digging for materials for decades. Riches lie beneath the earth in form of coal, iron and even precious metals.
Several small mining towns exist in the different mountain regions and can be controlled by the player or the enemy factions. So they serve as an income source as well as give interesting opportunities for fighting in the dark pits. Mountain regions have also been known to have hostile animals like bears and hamsters!
Up next

So what’s next? Well, first of all we will take a short vacation. We hope you understand that. We don’t want to burn out before we even start the hard work :)
As soon as our vacation is over we will start to update the Minisite. We are still trying to fix the whole PayPal-Pledges section, it’s quite a mess, but within the next week it should be ready. After that the real work on Flashback will start and we plan to keep you updated as much as possible. If you’ve got access to the developer forum we’ll certainly make sure you get treated to front row access on how it is to develop Flashback.
Post Kickstarter

First of all we’ve made a small change, we’ve decided to add the skin pack sitting at the $75 Tier to the $65 Tier as their choices are very limited. They couldn’t just add $10 to get it as they weren’t add-ons and if they moved up to the $75 Tier they wouldn't get a boxed copy
If you’re a latecomer to the party but still want to pledge or want to get a few more add-ons in there, you can still do so by heading over to PayPal pledge section on our site. We'll keep most of the current pledge options available for some time and later move on to slacker backer deals. (it is possible to pay with credit card without having a PayPal account). The PayPal Section is still under construction and needs some extra love and attention before it's ready for add-ons and more, but we'll get it up and running as soon as possible.
All the money pledged after May 23rd will go towards Stretch Goals. you can find more info on those on this page and on the official site.
Have a nice weekend everybody!
The Full Control JAF Team
More information.
 
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We don’t want to burn out before we even start the hard work :)

Working hard is not what causes people to burn out. Working hard and then getting screwed by the people you worked so hard for is what causes people to burn out. Just a note, for future reference!
 
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Working hard is not what causes people to burn out. Working hard and then getting screwed by the people you worked so hard for is what causes people to burn out. Just a note, for future reference!

Speaking of which, and oddly appropriate for this thread, how come when I google "Brenda Garno drunk", "Brenda Brathwaite pervert" or "Brenda Romero nasty" all I get is a bunch of game industry press about how great she is, or this thread:

http://www.rpgcodex.net/forums/index.php?threads/why-did-sir-tech-go-bankrupt-ebay-auction.53695/

I admit that thread has some really disgusting shit about Sir-tech in it, and it's confirmed things I came to believe about that company and one unpleasant woman in particular back in the early 1990s, but why isn't that ALL OVER THE PLACE when it comes to the computer game industry? Is it because most people are too young to understand what an impact such appalling behavior on the part of what was probably one of the top three developers of PC games in the early 1990s had on the future of PC gaming? And just how many top-flight programmers left the industry for good as a result of Sir-tech's treatment of them? And to be replaced by who? See "Jagged Alliance: Flashback" and cross-reference with the info in that epic thread at Codex.
 
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