I found an interesting article on a site called xsolla where they talk about the cracks in crowd-funding, and a few Kickstarter concerns they have.
More information.While Kickstarter and crowd-funding existed several years before the Double Fine kickstarter, that was the first time that a major developer thought to use the platform and it made waves throughout the industry. The Double Fine kickstarter was funded within 24 hours and made global news among the Game Industry.
From there, we saw a rush of developers looking to capitalize in the same way as Double Fine. Either brand new titles like Planetary Annihilation or bringing back classic series like Wasteland 2. And for the rest of 2012, it was success after success after success for the platform and games being funded.
This continued to some extent in 2013, but things have hit a massive wall in 2014 with less game projects reporting success and controversy surrounding failed projects. There are several factors that are adding up to big problems for crowd funding.