Might & Magic Heroes VII - Gameplay Trailer

Couchpotato

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OMG, where is the colorful richness of HOMM universe?
 
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OMG, where is the colorful richness of HOMM universe?
Its gone because the series went 3D you must of missed the last game.;)
Looks pretty good. I wonder how Limbic is involved in this. The guy who presented the demo was said to be a creative director from Ubisoft. Does Limbic only do the grunt-work, and leaves creative decisions to Ubisoft? Or is Ubisoft just the front-man.
Limbic does what Ubisoft tells them to do as they pay the bills. It's the perfect publisher-developer relationship. Kidding aside it's probably the truth.

TLDR: They just develop the game not Ubisoft.
 
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I would have prefered a return to colourful 2D
 
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good: 6 factions (as opposed to the rumored 4)

bad: (for me) titan design. my old favorite unit. they don;t look bursting with power anymore.
- the new flanking system. i hope that a creature will at least face the first enemy that attacks it otherwise you'll have a situation where you'll keep moving around to attack from the side or rear for flanking bonuses even if it's actually just a one-on-one situation
 
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Loved it, loved the flanking system (just hope the AI is smart enough to use it for their advantage as much as I'm planning to use it to mine)
 
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Interesting. I found VI vastly superior to V, so I'm somewhat optimistic about this. I hope they sort out their connection issues though, as I've had a lot of uplay issues in the past.
 
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From the little we've seen here, it does look like somewhat of a return to form for the series. I do think that the cutscenes before every combat could become tiresome after a while though, so I really do hope they make those skippable...
 
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