aries100
SasqWatch
Christopher Gile at GamaSutra has penned an editorial about the removal of heal spells from this game. He likes this it seems:
Thanks to Dreamer at the Bioware DAI forums for finding this.
More information.
Do you agree with Christopher Gile?You aren't just traveling though areas leaving nothing but dead bodies in your wake, you are setting up camps and areas of protection for the locals. Personally I like how this changes the game, but I get how others might not like it. It is more punishing of mistakes (that doesn't necessarily mean harder) as you no longer have a sustainable way to erase those mistakes, and beyond the fact that this makes the game feel differently there are is also valid concerns about if this system is balanced correctly/fairly, I mean just because a system COULD be good/better doesn't mean it IS good/better. I quite like it though. I feel like it creates a more interesting battles and makes exploration a bit more exciting. I like how it feels like your mistakes matter now and can't be undone.
Thanks to Dreamer at the Bioware DAI forums for finding this.
More information.