Age of Decadence - More Beta Updates

Couchpotato

Part-Time News-bot
Joined
October 1, 2010
Messages
36,498
Location
Spudlandia
Two more update for the Age of Decadence Ganezzar beta have been posted since my last news-bit from February. The first beta patch was posted on February 20th.

This week's changelog:


  • Added House Crassus questline
  • Added the ruins of Al-Akia (first pass, will be developed further in the upcoming updates)
  • Added two NPCs in Ganezzar (a guard and a local guide)
  • Added descriptions in Lowtown
  • Added several new Dodge animations
  • Fixed Critical Strike's bleeding effect
  • Minor interface improvements (new talk icon, fade on dialogue start, AoO/IA tooltips on tiles, etc)
The latest beta patch was released on March 1st.

We started working on the combat AI. Step 1 - more regular and power attacks (before the enemies switched to fast attacks too eagerly, so now they will hit less often as their THC will go down but it would hurt more). Step 2 - aimed attacks, already working on our end, will be added in the next update. Step 3 - special attacks and alchemy.

Also, we're working on an exciting (well, I'm excited!) armor change. If all goes well (i.e. we test it and it would actually work well and not just on paper), you would be able to damage enemy's armor DR and since we're all about equal opportunities, the enemies would be able to damage your armor.

Anyway, for next week we're planning to add an option to break the siege using the ship, so get your saves ready. You'll need the jellyfish artefact (it's a must) and either the mantra from Antidas' treasure room or high lore.
More information.
 
Joined
Oct 1, 2010
Messages
36,498
Location
Spudlandia
too many spoilers in these updates. not enough release dates.
 
Joined
Jun 30, 2011
Messages
470
Back
Top Bottom