Necropolis - Preview @ Side Questing

Couchpotato

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Sam Dixon of Side Questing published a new preview of Necropolis from Pax East.

Combat will be familiar to anyone who has played more recent rouge-likes: rigid and rewarding, while forcing players to step out of their comfort zone and push past their abilities. On their journeys they’ll find different weapons, each with their own unique styles of attack and defense. With vulnerability a focal element of combat, learning when it is safe to attack and how long attacking will make you susceptible is the key to winning battles and pushing further into the dungeon.

Necropolis is still very early on in development, but already the different variations of enemies and ways in which they engage make for varied and interesting combat scenarios.

Currently in development for PC, Mac and Linux with console versions hopefully to follow, Necropolis is already shaping up to be a compelling experience.
More information.
 
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They have an interesting visual style. It reminds me a little of Samurai Jack. I wonder if that was one of their influences?
 
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How are they planning to fund this game ? Will they go to KS again ?
 
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