I don't plan to touch this ever. And not just this.
A few history remarks, or better to say my opinions.
After enormous success with games on PC, certain type of games, instead of pushing them forward, Interplay decided it's time for new things. First they made Descent and slapped Black Isle all over it. While it wasn't a bad game, hell BiS audience expected an epic RPG, not that… Crap. Also, Interplay was intoxicated over numbers on consoles and decided to develop consoles crapware thinking - easy money!
We know how it ended and where is Interplay today.
Consoles crapware still exists, but it's clear not only it's not easy money but can also ruin you.
Because of WoW financial success, gaming industry thought it's easy money and hell every month, for years after WoW, dozens of new MMOs are made. Each and every plain grind even if not clones. It still didn't end, but just as in case of consoles, today is pretty clear it's not a milking guaranteed stuff.
Facebook and Phones brought another type of games that should be put in a genre "virtual beggar". Sure, who came first with the idea, got some serious cash there. But it's clear today pretty much to anyone that these stuff are not really games and people will slowly turn away from that scam if not already.
ESO was Bethesda's plan for easy money. You may think otherwise, but that won't change my opinion.
I'm not saying Bethesda shouldn't try making stuff outside of established singleplayer franchises, but if you were Beth CEO, would you really risk 200 millions on MMO or would spend that same sum on TES6, FO4 and Dishonored 2?
Imo, Bethesda behaves as a filthy rich drunkard. And such people don't end up well.
For regular trolls who accuse me of hating everything Bethesda, the same thoughts go for SW:TOR and would go for any MMO made with crapload of cash singleplayer fans paid - it's not just Bethesda alone.