I enjoyed PoE at first. I liked the writing and the text adventures, but I ended up quitting for another game around the end of the first chapter. I didn't like the character development much and the combat grew a bit tedious. The fights always seemed to devolve into a pulsing foot-circle blob. As such, I couldn't even use so many of my abilities….so many AoEs. Couldn't even use them due to friendly fire. (My play was early on, and I have seen in patch notes they changed many of the AoEs to "foe only," but that really just strikes me as a half-assed "fix" that doesn't really address the systemic problem.)
I thought I would like this more, as a fairly big Obsidian fan. And my love of the Baldur's Gate style apparently hasn't changed. Not long before, I had played the enhanced edition of the first Baldur's Gate and enjoyed the hell out of it. Still near the top of my RPG list. It seems to me the character-development system and combat mechanics in PoE were lacking.
It seems D&D trumps Josh Sawyer.
I don't think that should be very surprising, considering D&D's long history. And maybe PoE is more refined now, too, after so many patches. I'll give it another go after this expansion is patched together in full and shows up on sale.