Skyshine's BEDLAM - Version 2.2

Myrthos

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Version 2.2 of Skyshine's Bedlam, brings us MAC support and the following:

We're working away on the game and have some great news - OSX (Mac) is now available via your steam keys! It'll be identical to our 2.2 version of the game.

Version 2.2 is a continued effort from our side to make combat more enjoyable, lessen the difficulty for beginners, and encourage more exploration. See the full list of notes below!

Bug fixes:
  • Resized textures to help eliminate the 'black screen' issue during battles
  • Fixed issue with Gunslinger return fire kills not counting toward veteran status
  • Fixed issue with the Dozer rooms button going to wrong screen when chose Combustor Dozer
Tweeked Blitz rules


  • 1. Now the enemy doesn't have extended movement range
  • 2. Blitz meter scales to game progression
Gameplay:


  • Added a new low cost Dozer equalizer that allows the player to have extra Action points!
  • Weapons and Equalizers can only be used once per combat
  • Increased damage from Gunslinger return fire
  • Up'd the health of all units across the board, to get rid of one shot kills
  • Increased starting power cell count on all Dozers
  • Slightly reduced heal time for all Dozers
  • Reduced the power cell cost of some weapons and equalizers
  • Increased amount of resources collected per pickup
  • Player can no longer be killed via headshot
  • Randomized the amount of passengers lost/gained from convo events
  • Changed Viscera to only be immune to same type class of unit
  • Fixed the "battlefield butcher" achievement
  • Adjusted the "scorched earth" achievement
UI changes:


  • Battle Hud changed to always show the available
  • Weapons and Equalizers! Added more tooltips, and reworded some, on various screens
  • Extra UI Improvements (pulsing lights/buttons)
Thanks Eye.

More information.
 
Joined
Aug 30, 2006
Messages
11,223
"Up'd the health of all units across the board, to get rid of one shot kills"

this sounds like a very interesting change for me.
 
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