Graywalkers - Kickstarter Update #30

HiddenX

The Elder Spy
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The December Kickstarter update for Graywalkers: Purgatory:

Happy Thanksgiving & Merry Christmas

Hello everybody! Before anything else, we wanted to greet everybody a belated Happy Thanksgiving! We hope you guys had a great time and to those who shopped on Black Friday, hope your happy with your new toys.

We wanted to take this opportunity to say thank you to all of you. It’s been a year since we got funded and it has been a very difficult but satisfying journey. I know we are not yet there but things look good so far. We are grateful for your continued support and your patience.

We also wanted to greet you all an advanced Merry Christmas. Our next update will probably be in late December or Early January so I wanted to take this opportunity to greet everybody already.

I know it’s been a while since our last update but we’ve just been extremely busy working on the game. We’ve been making good progress but there is still so much to do. This update will be relatively short though and we’ll just summarize everything that’s been happening so far:

NEW PRODUCER / PROJECT MANAGER
One major change is that we have a new producer / project manager Gwen Foster, who will be running the operational side of development. This will allow me to focus more on the creative aspects of the game and to complete all the needed content. I’m honestly behind schedule so it’s time for me to catch up. Hopefully with Gwen’s help we can get things running more efficiently

PROGRAMMING
The programming team is doing a good job and continuously working on all the needed tools. Many of them are done or functional already. By January, after the Xmas break, we will start putting all the parts together.

2D Art
The 2D art team continues to work on materials required for marketing, the rewards books, GUI, in-game art and others. They also still continue to do concepts though. We've also trained our 2D art team in Unity so they will be assisting the content group later on. Below are just a few samples of final renders of the characters. […]
More information.
 
Joined
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Location
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