On Steam there has been an announcement made regarding modding for Wasteland 2.Update: Due to an unrelated bug in this update which affected some older savegames (causing them to freeze on loading screens), we are rolling back this update until the problem can be resolved, at which point we will re-release it. Thank you for your patience!
[...]Wasteland 2: Director's Cut Modding Support Update
Today, we have a new update for Wasteland 2: Director's Cut on PC. This brings the first release of our long-awaited modding support to the game. This mod support allows for users, among other things, to change and override template and prefab files used in the game.
We invite any interested community members to read up on our mod support guide[wasteland.inxile-entertainment.com] by our Technical Director John Alvarado, and check out our Community Content forums[forums.inxile-entertainment.com] for Wasteland 2 for further discussion.
More information.Currently Supported Mod Features
Below is a high-level overview of what is currently supported.
-Changing existing strings in any language.
-Adding support for new languages.
-Modifying the stat values of several types of existing game objects:
*NPCs:
*Names
*Stats
*Skills
-Inventories (personal equipment and Vendor store inventories)
-Items of any kind (armor, weapons, supplies, etc)
-Loot drops (drop-sets)
-Spawners in specific scenes (levels)
Status Effects
Create new items (stat-wise; will references existing graphics for icons/models).