Skyrim - Vanilla Saves "Should Transfer"

Aubrielle

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Pete Hines took to Twitter today, announcing that Skyrim's new special edition will be 64-bit and that your old saves "should transfer" over to the new one. However, they'll require a separate creation kit to upload mods to bethesda.net.


The souped-up Skyrim Special Edition for the PC and current-gen consoles announced by Bethesda during its E3 press conference will offer all sorts of visual improvements to the game, like volumetric lighting, dynamic depth of field, and improved water shaders. On Twitter today, Bethesda's Vice President of Marketing and PR Pete Hines expanded on that, saying the PC edition of the game will be 64-bit, and that saves “should” transfer from the original game to the new one.
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I never ran into a memory issue with Skyrim. The code and graphics must be getting a lot more bulked up.
 
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