The Surge - Interview with Deck 13

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@RPG Site they interview Deck 13 Interactive about The Surge.

RPG Site: For people that are not familiar with The Surge, what do believe is the main appeal of the game?

Jan Klose: I think the main appeal is the close combat in a futuristic environment. Which is something that is really new, and we are going very deep into this combat system. It is very tactical, and there is a lot of choice; especially because you can target individual body parts and even cut them off and craft items with what you pick up.

RPG Site: I noticed in the demo during the boss encounter that there were several ways to go about the fight. In this case the easier path to victory was taken, however the harder path grants you better loot. So is there a risk/reward system in play when it comes to obtaining items?

Jan Klose: Exactly. So with our combat system, you can target the weak body parts on an enemy to bring them down faster. However you will probably see enemies carrying stuff you want to have, so you will need to target the parts of their bodies that make the fight much harder, but the reward for beating them is much bigger.

RPG Site: The Surge has a very unique aesthetic, why did you decide to go with a look that encompassed many vibrant colors?

Jan Klose: Well for our game we think it is important that it is a very hard and harsh setting. It is dark and grim, but we did not want to be taken over-serious, so there's some tongue and cheek to it. We wanted to tell a serious story without the visuals being too bleak with the visuals.
[...]

RPG Site: The Surge features a lock on system similar to that of Zelda or Dark Souls, is combat best in one on one engagements?

Jan Klose: In our game it is, because we really like dual based combat. Sometimes there will be 1 or 2 additional enemies but normally there will be only duals.

RPG Site: Crafting was mentioned several times during the demo, does the game feature a crafting system that players can really lose themselves in?

Jan Klose: Well you can craft a lot because there's no shop in game for you to buy supplies and equipment. So every time you want something you will need to make it yourself, and you will need the right ingredients. There is a lot of weapons, armor sets, and items you can craft in game; it's a pretty deep system.

RPG Site: Is there are final words you have for people interested in The Surge?

Jan Klose: If you like hardcore games, close combat, and smashing your enemies into pieces then you should take a look at The Surge.


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