PCGamesN thinks that Torment: Tides of Numenera is the most brilliantly weird RPG you'll ever play:
More information.Torment: Tides of Numenera is the most brilliantly weird RPG you'll ever play
The world of Torment may well be the most imaginative gaming has ever seen. ‘Any technology sufficiently advanced is indistinguishable from magic’ said Arthur C. Clarke, and it’s a law that developers inXile have run with. The Ninth World is neck-deep in ‘magic’, AKA technology from a billion years in the future, and you can tell that the writers have had a riot of a time creating it.
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“We didn’t want to go too crazy. We wanted to tell a coherent, cohesive, satisfying story that is about you,” says Colin McComb, creative lead on Tides of Numenera, as he presents his work at Gamescom 2016.
Some examples of the ‘not too crazy’ things you can do in Torment are:
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- You can die, reappear in your own mind, and chat with the ghosts of people you’ve met. You can press them for secrets they would never have told you in the real world.
- You can enter someone’s memories and change their past. When you emerge from that memory, reality will have changed around you.
- You can sell a companion to a robotic slaver, who will harvest their body for its youth.
- You can help a giant robot give birth, steal the babies, and use them as explosives.
- You can feed your friends to a predator the size of a city.
- You can travel to a world of crystal and light and discover that it’s a supercomputer that killed itself out of desperate loneliness as it circled a dying star in a forgotten corner of the galaxy.