Xanadu Next - Review @ Destructoid

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Destructoid has reviewed the Action RPG Xanadu Next:

Review: Xanadu Next

[...]

At first sight, Xanadu Next feels like it’ll feature a simple story, as it focuses on a nameless former knight and his childhood orphanage buddy Charlotte’s journey to uncover the mysteries of Harlech Island. Underneath the basic objective lies a tale that revolves around the legendary swords known as the Dragon Slayer and the history behind the ancient kingdom of Xanadu. Of course, people will have to work hard to get the best out of this lore.

[...]

Xanadu Next may not look as good as Falcom’s other 2005 and 2004 titles, but its strengths lie in how it creates an action-RPG with many convenient features. The wide array of skills grants players the chance to experiment in battle and Harlech Island is filled with many secrets that expand on the title’s narrative, such as ancient tablets and scriptures. While its mechanic where you need keys to progress sounds like a chore, the idea that every area is connected to the main town makes the whole thing go smoothly.

With the length ranging from 10 to 15 hours, Xanadu Next packs the right amount of content anyone who’s in the mood for a title that mixes action-RPG and puzzle elements. Like with many games that revolve around obtaining a legendary weapon, the Dragon Slayer is a blade that’s worth wielding.

Score: 8/10
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