Warhammer 40k: Sanctus Reach - Interview

HiddenX

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Farflame spotted this interview about Warhammer 40k: Sanctus Reach at GameWatcher:

Warhammer 40,000 Sanctus Reach Interview

Warhammer 40,000 Sanctus Reach, the new turn-based strategy game from Slitherine is set to launch on January 20th. We recently previewed the game and found it to be a solid strategy experience that Warhammer 40k should be interested in checking out. We managed to grab a sit down with the developers of the game for a little Q&A about the title.

GameWatcher :For those who are unaware of what Warhammer 40,000 Sanctus Reach is all about, can you explain what the game is?

Sitherine: The orks of the Red Waaagh have come to the Sanctus Reach and death follows them. Grukk Face-Rippa and his green tide fall upon Imperial worlds, it falls to a few warriors to stand against them. The player commands the Space Wolves and the noble Knights of Alaric Prime for their epic stand against the alien hordes as they struggle to repel the greenskin invaders from their planet. The campaign itself is based off the series of Warhammer 40k novels and campaigns that follow this series.

GameWatcher : How did the project come about? why choose to create a Warhammer 40k game?

Sitherine: We’ve all worked commercially within the games industry for a very long time now, but collectively as a new company, and only being a team of four this was a great opportunity. We are all huge Warhammer fans going all the way back to Chaos Gate and Shadow of the Horned Rat so this felt like a dream come true. We also felt this would be a good springboard for expanding into other parts of the Warhammer 40k universe tackling other great stories and the Space Wolves is a fantastic new start.

[…]
More information.
 
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HiddenX, I think you forgot to put the link :)
 
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