Phoenix Point - There is no 'Plan B'

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@GamesIndustry Julian Gollop says he is betting it all on Phoenix Point.


"There is no Plan B. We do not have an alternative plan," Gollop said. "This is an all-or-nothing, make-or-break decision for the studio. But I'm pretty confident we're going to do quite well."

Much of that confidence came from Fig's Backstage Pass program, which allows a group of investors with previous experience on the site an early peek at campaigns and the chance to back them early. The Phoenix Point campaign tested particularly well in this program, with about 30% of people who checked out the campaign going on to back it. That confidence appears to have been well-founded. Within a single day of launching, the game is just over 60% of the way to its goal, with $309,000 in pledges and investments.

"We had approached publishers and investors," Gollop said of the decision to crowdfund the game. "We looked at every possible opportunity we could think of, and for various reasons, we turned down a couple of these other offers. Some of the interest we got from some big publishers was there, but ultimately they didn't want to go ahead with the project, so coming back to crowdfunding seemed like a logical step for us. We would be in control of ownership and the IP in particular for the long term."
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I'm so glad Julian is keeping the IP. If you go over his history every IP he ever helped develop became someone else's property, except for Chaos Reborn of course.
 
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Not having a plan B is actually a relief, a very good news. It means they will have to make the game the way Julian Gollop envisions it. It's Phoenix Point or bust.
 
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