Witcher 3 - Behind the Scenes: Cinematic Dialogue

Silver

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A GDC talk about The Witcher 3 and its cinematic dialogue has recently been posted.



In this 2016 GDC session, CD Projekt Red's Piotr Tomsinski explains the process for creating the dialogue animation system of The Witcher 3.

GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
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Super insightful vid and props to Silver for covering a wide spectrum of topics. Personally I don't care about in-game cutscenes and voice acting in muh RPGs but it was nice to take a closer look behind their production process.
 
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