The Iron Oath - Now on Kickstarter

HiddenX

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The Kickstarter campaign for tactical turn-based RPG The Iron Oath has been launched today:

The Iron Oath: Dark Turn-based Tactical RPG

A gritty turn-based RPG with a focus on tactics and the management of your guild within a dynamic world.



Introduction:

The Iron Oath is a turn-based tactical RPG that is set in a dark fantasy world. Recruit, manage, and embark on missions with a roster of adventurers, testing the limits of their mortality. Every decision made carries weight and can have a minor or major influence on your characters and the world that surrounds them. As you and your guild progress, the world changes dynamically, enabling new storylines to discover and resulting in a unique experience for every playthrough.

Features:

  • Tactical turn-based Combat: Deadly foes, traps and destructible objects means one misstep could be your party’s undoing. Proper planning and execution is vital to your success.
  • A Large and Dynamic Overworld: 9 regions with over 50 hubs to visit. Cities can be overtaken, destroyed and rebuilt; while various factions can emerge, rise and fall. A playthrough can potentially last hundreds of years, resulting in many changes to the initial world state.
  • In-depth Guild Management: Control your guild's finances, resources, alliances and roster. Your characters will age, retire and frequently die in combat and you will need to recruit and train their replacements.
  • Character Development: Every recruitable character has their own personal backstory, incorporating events that have taken place during your playthrough. Their motives, alignment and traits all stem from this, but each of the three is subject to change as their career progresses.
  • Dynamic Dialogue: Characters will converse over a variety of subjects such as the current state of the world or relevant past experiences, along with offering their input on any decisions you face.
  • Decisions Matter: Your choices bear consequences and they can affect your characters, your guild and the many factions that exist throughout the world.
  • Detailed Pixel Art: Meticulously hand-crafted pixel art characters, animations and environments help set the mood for your journey.
More information.
 
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Instantly backed because I like how these guys do games and tell stories. It also appears to be a game that might lend itself to many replays.
 
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Looks interesting but I am a bit kickstarter'ed out
 
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Possibly influenced by Glen Cook's Black Company series? Sounds a bit like it. Their funding goal isn't very high.
 
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Hey, thanks for making a thread! I'm the artist on this game, I saw we had a couple backers from RPGWatch so I figured I would come poke my head around :)

Instantly backed because I like how these guys do games and tell stories. It also appears to be a game that might lend itself to many replays.

Thanks a lot man! Replayability is definitely something we're striving for.

Possibly influenced by Glen Cook's Black Company series? Sounds a bit like it. Their funding goal isn't very high.

I've never heard of that actually, seems interesting though! The main inspiration would probably have to be Darkest Dungeon, but there's also some Crusader Kings 2 thrown in there(mainly in the way the overworld functions). Our goal isn't incredibly high, but we're also just a 2-man team so we went with a goal we felt we could reach, while also being enough fund us through to our target release.

Happy to answer any questions you guys have but I may take a bit to respond!
 
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Funding has been way too slow so far. They can still pull it off with a couple of RPS/IGN shoutouts, but right now I'd give them less than a 10% chance to succeed.
 
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Funding has been way too slow so far. They can still pull it off with a couple of RPS/IGN shoutouts, but right now I'd give them less than a 10% chance to succeed.

Since they've still got A MONTH to make their very modest goal, I think it's a little early to give up now.

Also backed.
 
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Not my thing, but I hope they make it since they bothered to post here.
 
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Possibly influenced by Glen Cook's Black Company series? Sounds a bit like it.

I'm currently reading the Books of the South and if they took inspiration from the Black Company for the game it's an instabuy for me!
 
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That pixel art is gorgeous. Game looks like it has potential as well. What the hell - backed.
 
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I hate pixel-art with a passion. Having said that, this pixel-art looks better than any other pixel-art I've seen. Still, not interested because I do indeed hate pixel-art.
 
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I award them points for not using "pixel art" for the interface and text, but using proper resolution for those elements.
 
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Thanks for pledges guys <3 Means a lot to us!

The Black Company series is one of the best I've ever read.

I might have to check this out after I finish up Game of Thrones :)

I hate pixel-art with a passion. Having said that, this pixel-art looks better than any other pixel-art I've seen. Still, not interested because I do indeed hate pixel-art.

Hah, fair enough man. I'll take the half compliment anyway!

I award them points for not using "pixel art" for the interface and text, but using proper resolution for those elements.

We originally had a pixel art font but it was really hard to read in some cases. Changing it was probably a good decision! We'd still like to tweak it a bit, especially for the enemy ability name font that shows when they attack. Needs to be more menacing.....or something haha
 
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I was interested in the Guild/company management approach, I backed that one.

I cannot understand how a Black Company reference was totally not in the cards with this one :) I thought it was a huge WINK in that direction even if Black Company books have not a so widespread use of magic.
 
I hate pixel-art with a passion. Having said that, this pixel-art looks better than any other pixel-art I've seen. Still, not interested because I do indeed hate pixel-art.

I don't hate pixelart. I hate LAZY pixelart or should I say pixelgarbage I've seen too many times in RPGmaker games, phone crapware and numerous roguelikes in recent few years which includes everyone's best game of all times: Neo scavenger.

The presentation of this game on Kickstrater includes pics that definetly feel like an actual art.
While I'm not happy with the idea the game can span over 100 years which means characters will eventually die even if I win every fight with them, I'm backing it.
 
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Even joxer likes it?! Seems like it's been officially adopted by the RPGWatch Family then.
 
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