Kingdom Come - Interview @XboxTavern

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Spaceman
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XBox Tavern interview the community manager for Kingdom Come: Deliverance Rick Lagnese.

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XT - The game houses many different pathways for many different situations, all of which tend to come with consequences and specific outcomes that alter the journey in the game for the player. How unique would you say Kingdom Come: Deliverance is on this front, next to the likes of (let's say) The Witcher?

RL - The Witcher is a great game in its own right. Kingdom Come: Deliverance is a game where we want every player to really think about the choices that they make as many choices will produce different results, even to the point of triggering different cut scenes. We won't tell you how to solve quests. You will have to figure out what you are going to do and how you are going to approach every situation.

XT - I understand that development of the game is complete, and that you plan to spend the next several months optimising and addressing any issues to ensure a smooth launch. Are you at all able to share how much longevity the game is set to offer?

RL - Gamers can expect to get a good 50 hours in or more, depending on how you play the game. We've seen players play far more than that in the beta, so it's really up to the player. There's also a tad over 4 hours of cutscenes in the game, so expect to get deeply involved in the story.

XT - The events that unfold in Kingdom Come: Deliverance are said to be historically accurate aside from the personal story of protagonist, Henry. Does this level of historical accuracy extend beyond the story? Such as how we see NPC's living every day life, how they're treated by one another, and by the law?

RL - Well sure! We want to immerse everyone into a very realistic setting/experience in the land of Bohemia. We even have a full-time historian that works with us to ensure that nearly everything is time period accurate: the culture, clothing, armor, weapons, artwork, religion, the crime system and more.
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Will I need a powerplant to play this game?
 
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Every office should have a full-time historian...
 
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