Phoenix Point - Interview with David Kaye

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Gamesindustry interviewed David Kaye, co-founder of Snapshot Games, and asked him about Phoenix Point.

With its upcoming game bringing in $100,000 a month in pre-order revenue alone, you would think that developer Snapshot Games is sleeping easily at night.

But it's not.

"If there's one thing that keeps us up, it's that there are so many services that are launching and giving games away," explains David Kaye, co-founder of Snapshot, the studio fronted by XCOM creator Julian Gollop and creator of the XCOM-alike Phoenix Point.

"And they're not just giving away old games, but fairly new ones. Between Steam sales and services like Humble Bundle and all that stuff, there is so much... If you want to play a really good game, there are great indie games that are not very expensive. There are games that were full price a little while ago that are now almost free. Deus Ex: Mankind Divided didn't come out that long ago, and it's basically free now.

"Things like Game Pass... You can play Sea of Thieves for just a few quid. Microsoft and others are launching these services where you pay $10 a month and you can play some amazing new games.

[...]
More information.
 
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So? Good games make money now like they did in the past, even more so. Also, as far as I know Steam and Humble Bundle don't force people to discount their games. D:OS 2 is still full price and still in the top 20 most days - offering a sale here and there. Same for XCOM 2.

Make a good game, Gollop, this is all you have to worry about.
 
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Ok, that is nice news that they are getting that kind of money monthly. It means they will be able to finish the game even if it takes longer than expected.
 
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Also ditched everything written when I spotted that title, although it seems to be mentioned only as an example of hyping then milking by big companies with aid of gaming sites that advertise such bullshit with numerous articles.

Ah well… He should have kept it short without mentioning titles which to some of us are like, let's call it, swearing. ;)
 
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