PC Powerplay has reviewed Warhammer 40,000: Inquisitor - Martyr:
More information.Review: Warhammer 40,000: Inquisitor - Martyr
FOR EMPER... or... Look, I really can't get excited about this any more.
I’m not the only one who’s a little jaded by the rapid release date of games based on Games Workshop franchises. As the satirical games website Point and Clickbait notes, it feels like just about anyone can get into the action. So it’s rare that a game like Warhammer 40,000: Inquisitor – Martyr comes along – that is, a game that I’m actually genuinely keen to play.
Martyr – no WAY am I saying the overblown full name every time – is essentially grim-dark take on the action RPG genre, as typified by Diablo. But instead of a dungeon, you’re exploring the bowels of a gigantic, abandoned space-hulk, whose gleaming bulkheads and rusted partitions gradually give way to gore-soaked corridors and the fleshy architecture of the corruption of Chaos. And instead of a stalwart adventurer, you play a stalwart Inquisitor of the Imperium – a loyal servant of the Emperor with enough clout and confidence to talk to back even to Space Marines.
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If you hate the constant fight, loot, gear-up, repeat process of Diablo, this might appeal, but when all you’ve got each level is just click-killing everything in sight, the game gets a little dull, and the terri-bad voice-acting doesn’t do Martyr any favours either.
Which is, all up, a real shame, as there is the structure of a good game here. But the end product just doesn’t add up to something worth sticking with.
Verdict
A gorgeous game in looks, but repetitive and miserly in its gameplay. And that voice acting - UGH!
Score: 6/10