ATOM RPG - 0.8 Global Update

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Spaceman
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A global update for ATOM RPG.

Hello, friends!

Atom Team is online with many great news. The last month was really good for development, and now you get to experience what we were making for all this time. We really hope these results will be to your liking.

In this major update, we continued to liven up Krasnoznamenny and Peregon with new NPCs and quests. We also listened to you, our dear, dear player base. You wished for an ability to leave your followers near your personal bunker. It is now possible.

You know what else is possible? Playing a true villain. Sure, you always had a chance to insult a sweet old lady, or punch a grieving father in the throat. But now, you will be able to turn the Wasteland into dust, by siding with a certain edgy new faction of freaks and weirdos from up north. Remember to save into a new slot before doing so… We promise to make the game completable with this option turned on, but before that happens it can get pretty boring walking the charred earth... On the other hand, you’ll get a lovely new follower if you join… the dark side!

But the real difference made concerns our gameplay mechanics. This part of our work really earned this update it’s name “The Global Update”. The whole system of roleplaying mechanics will grow double or even triple the moment you update. You will get tons of new skills to choose from, for yourself and your partners, including the dog.

Speaking of the dog, Dzhulbars will now get armor, pouches, leashes and even helmets he always dreamed of! Tune your mutt as you please, by giving him certain items and special skills.

This update will also add many new items, from beets to shields which have their own unique set of mechanics in battle.

Hand to hand and melee characters will no longer feel left out and weak, thanks to the new craftable weapons and skills you may choose on level-up.

And you will always have an ability to solidify your name as the Fist of the Central Wastes by working out with a barbell we created inside your bunker! Just don’t try to jump it…

In other words, the work we made was really huge. So huge, in fact, that it’s not completely finished. While you will get to play with everything mentioned above, a small segment of new dialogues and the books are still not translated completely. Some portraits are also still unfinished. But that will be fixed in a few days or so, we promise! We’re really sorry it has come to this yet again :(

Now, for the full changelog:
- New video briefing segment
- Skill tree
- 36+ NPCs, most have quests on them.
- 20 new quests
- Better graphics v/ SpeedTree™ system
- Earn a fair buck travelling with the caravans
- More craftable weapons
- Shields
- Improved Melee and HtH.
- Beets, onions, cheeses and more!..
- Dog Armor
- New location Fogelevka village (in dev)
- New location Old Scrapyard
- New follower
- Strippers!
- Ten new books
- Yashin’s quest has a conclusion
- A way to Die for the God-Emperor!
- Throw grenades anywhere you want in the throw radius
- Exploding terrain, watch out for red barrels!
- An ability to leave your followers near the bunker
- A gym
- Knocking down doors with melee
- Many more little things and tweaks!
- A way to turn off cinematics through game settings (helps with bugs with old ATI 5xxxx, 6xxxx models)

We really, really hope you enjoy! Let there be ATOM!

As for us, we’re off to make a new update, which will seem especially great for those of you who follow the main quest line, wish for new locations and more sexy times for the main character…

Thank you so much for sticking with us.
More information.
 
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Sounds better with each update! I have to get this soon, though I will only start playing once this hits v.1.0.
 
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I´ve played it back when it first entered early access for 17 hrs already and it was pretty impressive even back then. Really felt like playing some kind of "van Buren" challenger.

Since that time however, each new update has brought tons of new & interesting content, so I´m pretty sure I´ll start a fresh game when it´s released.
 
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I got lost trying to pronounce Krasnoznamenny ! But I'm definitely keen on getting this once it gets launched.
 
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Come on version 1.0 almost there.:drool:

As I said before it's a very good Fallout clone.
 
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What would be the best Fallout 1&2 clone?

That's an interesting question. I'm having trouble thinking of an exact clone. There's Fallout Tactics, of course, for more of just the combat. While the genre is different, I would say Troika's Arcanum comes the closest in terms of feel.

EDIT: Oh, I forgot about Underrail. I still haven't finished that one. After the expansions. The answer is: Underrail. :p
 
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Definitely Underrail & Arcanum. :nod:

Anyway I played plenty of Russian Fallout clones but hey they all sucked. This is actually the first one that I agree is worth praise for what the developers have accomplished.
 
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I would agree with Underrail too as the unanimous winner of "most like early fallouts".
 
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One might mention Krai Mira. I only played one of the EA versions and it was a disaster and unplayable. Look and feel was quite good though.

Didn't try v.1.0, so I don't know it it got any better.
https://store.steampowered.com/app/408920/Krai_Mira_Extended_Cut/
I see they dropped the price to € 5.99 permanently.
Yeah that was one of them but it's cheap price makes it worth it. It provided a few days of entertainment, but after that it was very forgettable. Never replayed it either.

Two other bad Fallout Russian clones.

Metal Heart: Replicants Rampage - A tactical role-playing game set in the devastated lanscapes of a strange planet lost among the stars. Lead your team to success using smart tactics, explore a huge isometric world, experience unique cybernetic body implants and tactical turn-based combat. The player controls a team of up to 6 members. A team can be formed during the journey from the following races: replicants, cyborgs, mutants and nomads.

Planet Alcatraz - A 3D role playing game with isometric projection. The player travels through the game world and fights against enemies in the real-time mode. In a general sense Planet Alcatraz can be portrayed as a non-linear adventure with lots of shooting. Several genres are mixed in this game but despite that fact it isn't stuck between them and appears to be a classical RPG that is based on a specially developed system.
 
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I would completely agree with Underrail being the obvious best homage to the earlier Fallout games. Arcanum would be comparable also, just not quite as strong. Kira Mira was fun, but not nearly as good as the previous two games that I mentioned.
 
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I think I've had this one and Krai Mira muddled up in my brain, and haven't paid much attention because I thought Krai Mira looked like a trainwreck project. This one actually looks like it might be worth a go.
 
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Planet Alcatraz - A 3D role playing game with isometric projection. The player travels through the game world and fights against enemies in the real-time mode. In a general sense Planet Alcatraz can be portrayed as a non-linear adventure with lots of shooting. Several genres are mixed in this game but despite that fact it isn't stuck between them and appears to be a classical RPG that is based on a specially developed system.

I have been meaning to play this one for a long time now.... I also have Planet Alcatraz 2 in my library but that one was sadly never translated from Russian, making it unplayable for me. Maybe there is a fan-translation somewhere.
 
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Sounds like a good time to jump in. :biggrin:
Don't forget in Fallout 2 you could become a porn-star and other adult themes.

So the games on the right track.:biggrin:
 
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