Battle Brothers - The Schrat

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A new dev diary for Battle Brothers introduces 'The Schrat'.

Dev Blog #104: The Schrat

Hostile plant life makes its entry into the world of Battle Brothers in this week’s edition of our dev blog for the upcoming ‘Beasts & Exploration’ DLC. Get your axes ready!

The Schrat

The Waldschrat, or Schrat for short, is a fabled living tree found in the most remote forests of the world. A creature of bark and wood, it resembles no other, and its mind is truly alien. It blends between trees and shambles slowly, its roots digging through the soil. A frightening night time story tells of how trees watered with the blood of the unjustly killed turn into twisted living trees, out to strangle and choke the life out of children that don’t behave.

A Schrat can grow limbs at a whim, and so they grow and regrowth what resembles a wooden shield to protect their more vulnerable parts. While this shield is up, they’ll be much harder to hit and damage. The shield can be destroyed like any other with the ‘Split Shield’ skill, and doing so will reveal the Schrat’s much softer innards; although Schrats can be destroyed either way, they’ll take significantly more damage without the shield’s protection. In a surprising twist, then, axes are particularly useful against trees.

A Schrat attacks by slamming its thorned roots up from below ground, knocking up and impaling whatever is above ground. It’s an area of effect attack that always hits three tiles in a straight line, starting from the tile the Schrat sits on and going outwards along how their roots grew. Anyone hit will receive the ‘Staggered’ status effect – they’ll be off-balance, scrambling and late to act for their next turn. The Schrat has the potential to inflict a lot of damage when hitting three targets with a single attack, but they’re much less dangerous if you use smart positioning and work around their limitation of only being able to hit multiple targets if they’re in a straight line from it.

If a Schrat takes sufficient damage from a single blow to sever a large enough part of them, it will spawn a Sapling upon hitting the ground. They’re miniature Schrats that are much weaker, at least until they’re fully grown in a hundred years or so, but they can still whittle your men down. It’s a trade-off then; fight Schrats with heavy weaponry and they’ll die quicker, but you’ll also have to fight Saplings. Fight with light weaponry, and it’ll take longer to beat down a Schrat, but you won’t have to fight Saplings as well.
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This is an expansion more than a DLC. Which makes my heart happy. The only better news this gaming year would be if Battle Brothers was moddable.
 
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All this news regarding these improvements encouraged me to fire up Battle Brothers last week and I’ve been sucked back in. Barely survived the noble crisis, with every faction hating me (including the one I was helping). I’m around day 172 now and am finally getting to the point where my band of misfits can tackle most of what the game throws at me. But I haven’t run into any lindwurms or the higher tier green skin troops yet. I’m expecting some casualties when I run into those units.
 
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Shit. Heckle, reading your comment made me reinstall the game. I wanted to play other things for once but there's no point, I can't resist…

Lo there do I see my brothers. Lo, they do call me, they bid me take my place among them, in the halls of Valhalla, where the brave may live and play tacticals forever


Shit.
 
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